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Idle Bars

Idle Bars

A Roblox experience owned by Pretty Rich Productioms holder.

SimulatorENincrementaloffline progressmultiplier stacking

Idle Bars is a Roblox simulator experience that launched in 2025. An idle game where players unlock and upgrade bars that stack cash multipliers, including while offline. Across its run, it has logged 1,298,542 lifetime visits, holds a 66% like rate, has 2,900 favorites, and currently has 6 players online.

Description (written by the developer; not a statement by this register)

**Infinity Idle Bars** 🎮 Unlock and upgrade 10 vibrant bars that stack multipliers to skyrocket your cash-per-second—online or AFK! Bank big offline rewards, then discover a hidden "rebirth" mechanic that gives you powerful permanent bonuses. Simple to start, endlessly deep—how far can your idle empire grow? 🚀

Last updated by the developer 10 Jan 2026, 16:01 UTC.

6
playing (measured 11 Aug 2026, 11:20 UTC)
1,298,542
lifetime visits
66%
liked (886 👍 / 458 👎)
2,988
favourites (2.3 per 1k visits)
1 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:204first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.514 August 2026 — 65 % liked24 August 2026 — 65 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:0866no change
13 Oct 2026, 16:0766no change
3 Oct 2026, 16:0666no change
23 Sept 2026, 16:0466no change
13 Sept 2026, 15:4566no change
3 Sept 2026, 15:3766+1
24 Aug 2026, 13:3165no change
14 Aug 2026, 13:3065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.