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[WAVE 50] Toy Defense🧸

[WAVE 50] Toy Defense🧸

A Roblox experience owned by Glacid Games.

Tower defenseENtower defensecookie clickerwave survival

[WAVE 50] Toy Defense🧸 is a tower-defense experience created on 2020-08-24. It has accumulated 62,231,213 lifetime visits and 169,253 favorites. Currently, 870 users are playing. The game holds an 86% like percentage. Players build defenses to fight enemy units. Premium players and group members receive bonus crackers from waves.

Description (written by the developer; not a statement by this register)

šŸ”ØBuild a defense to fight off the enemy units ⭐Thanks for 135K likes. Use code 135KLIKES for free cookies! ⭐Hit 150K likes for another code āš”ļøFollow the owners and join the group for +10% bonus crackers from waves āš”ļøPremium players also get +15% bonus crackers from waves

Last updated by the developer 3 Sept 2026, 17:15 UTC.

482
playing (measured 4 Sept 2026, 11:50 UTC)
62,769,316
lifetime visits
86%
liked (138,312 šŸ‘ / 22,166 šŸ‘Ž)
170,066
favourites (2.7 per 1k visits)
24 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3321,44288748210 August 20264 September 2026
326 measurements spanning 25 days, net -960. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 166–1,609 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 326
Measured (UTC)PlayersChange
4 Sept 2026, 11:50482+22
4 Sept 2026, 10:50460-5
4 Sept 2026, 09:50465+9
4 Sept 2026, 08:50456+7
4 Sept 2026, 07:50449+15
4 Sept 2026, 06:50434+2
4 Sept 2026, 05:50432+16
4 Sept 2026, 04:50416-27
4 Sept 2026, 03:50443+13
4 Sept 2026, 02:50430-2
4 Sept 2026, 01:50432+11
4 Sept 2026, 00:50421+31
3 Sept 2026, 23:50390+15
3 Sept 2026, 22:50375+8
3 Sept 2026, 21:50367+23
3 Sept 2026, 20:50344-1
3 Sept 2026, 19:50345-45
3 Sept 2026, 18:50390+11
3 Sept 2026, 17:50379-18
3 Sept 2026, 16:50397first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50% Toys
400 R$
+50% Crackers
400 R$
VIP
300 R$
Autowave
250 R$
Extended Pickup Range
150 R$
Flight
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wave 1 Ā· collection6,116,376 Ā· 21.9% win
Common Unit Ā· other5,026,459 Ā· 21.5% win
Uncommon Unit Ā· collection1,721,655 Ā· 6.7% win
Wave 10 Ā· progression1,129,401 Ā· 3.8% win
Pre-Release Player Ā· welcome1,106,168 Ā· 0.00% win
Rare Unit Ā· collection1,072,708 Ā· 3.4% win
Wave 20 Ā· collection362,310 Ā· 2.7% win
Epic Unit Ā· other333,755 Ā· 2.1% win
Wave 30 Ā· progression217,534 Ā· 1.8% win
Legendary Unit Ā· collection136,743 Ā· 1.7% win
Wave 40 Ā· progression84,076 Ā· 1.4% win
Mythical Unit Ā· collection48,320 Ā· 0.80% win
Wave 50 Ā· progression3,625 Ā· 0.60% win
Endless Mode [Legacy] Ā· other1,538 Ā· 0.00% win
Meet a Developer Ā· social1,066 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own ā€œgames like thisā€ rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20264 September 2026
325 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 325
Measured (UTC)% likedChange
4 Sept 2026, 11:5086no change
4 Sept 2026, 10:5086no change
4 Sept 2026, 09:5086no change
4 Sept 2026, 08:5086no change
4 Sept 2026, 07:5086no change
4 Sept 2026, 06:5086no change
4 Sept 2026, 05:5086no change
4 Sept 2026, 04:5086no change
4 Sept 2026, 03:5086no change
4 Sept 2026, 02:5086no change
4 Sept 2026, 01:5086no change
4 Sept 2026, 00:5086no change
3 Sept 2026, 23:5086no change
3 Sept 2026, 22:5086no change
3 Sept 2026, 21:5086no change
3 Sept 2026, 20:5086no change
3 Sept 2026, 19:5086no change
3 Sept 2026, 18:5086no change
3 Sept 2026, 17:5086no change
3 Sept 2026, 16:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.