Roblox RegisterIndependent record of Roblox groups ¡ not affiliated with Roblox Corporation
[WAVE 50] Toy Defense🧸

[WAVE 50] Toy Defense🧸

A Roblox experience owned by Glacid Games.

Tower defenseENtower defensecookie clickerwave survival

[WAVE 50] Toy Defense🧸 is a tower-defense experience created on 2020-08-24. It has accumulated 62,231,213 lifetime visits and 169,253 favorites. Currently, 870 users are playing. The game holds an 86% like percentage. Players build defenses to fight enemy units. Premium players and group members receive bonus crackers from waves.

Description (written by the developer; not a statement by this register)

🔨Build a defense to fight off the enemy units ⭐Thanks for 135K likes. Use code 135KLIKES for free cookies! ⭐Hit 150K likes for another code ⚡️Follow the owners and join the group for +10% bonus crackers from waves ⚡️Premium players also get +15% bonus crackers from waves

Last updated by the developer 6 Oct 2026, 21:07 UTC.

269
playing (measured 26 Oct 2026, 03:50 UTC)
63,648,067
lifetime visits
86%
liked (139,413 👍 / 22,284 👎)
171,125
favourites (2.7 per 1k visits)
24 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

183490336.52695 October 202626 October 2026
500 measurements spanning 21 days, net +54. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 137–536 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 03:50269-5
26 Oct 2026, 02:50274-3
26 Oct 2026, 01:50277-16
26 Oct 2026, 00:50293-15
25 Oct 2026, 23:50308-38
25 Oct 2026, 22:50346-25
25 Oct 2026, 21:50371-14
25 Oct 2026, 20:50385-37
25 Oct 2026, 19:50422-20
25 Oct 2026, 18:50442+9
25 Oct 2026, 17:50433-14
25 Oct 2026, 16:50447-28
25 Oct 2026, 15:50475+8
25 Oct 2026, 14:50467+34
25 Oct 2026, 13:50433-32
25 Oct 2026, 12:50465+17
25 Oct 2026, 11:50448+18
25 Oct 2026, 10:50430+23
25 Oct 2026, 09:50407-16
25 Oct 2026, 08:50423first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50% Toys
400 R$
+50% Crackers
400 R$
VIP
300 R$
Autowave
250 R$
Extended Pickup Range
150 R$
Flight
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wave 1 ¡ collection6,170,559 ¡ 23.5% win
Common Unit ¡ other5,079,357 ¡ 22.9% win
Uncommon Unit ¡ collection1,737,058 ¡ 7.4% win
Wave 10 ¡ progression1,139,210 ¡ 5.4% win
Pre-Release Player ¡ welcome1,106,168 ¡ 0.00% win
Rare Unit ¡ collection1,080,724 ¡ 4.3% win
Wave 20 ¡ collection368,023 ¡ 3.3% win
Epic Unit ¡ other338,573 ¡ 2.4% win
Wave 30 ¡ progression221,591 ¡ 2.4% win
Legendary Unit ¡ collection139,966 ¡ 1.5% win
Wave 40 ¡ progression86,741 ¡ 1.5% win
Mythical Unit ¡ collection49,974 ¡ 1.1% win
Wave 50 ¡ progression4,580 ¡ 0.30% win
Endless Mode [Legacy] ¡ other1,538 ¡ 0.00% win
Meet a Developer ¡ social1,090 ¡ 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 202626 October 2026
1566 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1566
Measured (UTC)% likedChange
26 Oct 2026, 03:5086no change
26 Oct 2026, 02:5086no change
26 Oct 2026, 01:5086no change
26 Oct 2026, 00:5086no change
25 Oct 2026, 23:5086no change
25 Oct 2026, 22:5086no change
25 Oct 2026, 21:5086no change
25 Oct 2026, 20:5086no change
25 Oct 2026, 19:5086no change
25 Oct 2026, 18:5086no change
25 Oct 2026, 17:5086no change
25 Oct 2026, 16:5086no change
25 Oct 2026, 15:5086no change
25 Oct 2026, 14:5086no change
25 Oct 2026, 13:5086no change
25 Oct 2026, 12:5086no change
25 Oct 2026, 11:5086no change
25 Oct 2026, 10:5086no change
25 Oct 2026, 09:5086no change
25 Oct 2026, 08:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.