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Bloodtide: Classic [1.285]

Bloodtide: Classic [1.285]

A Roblox experience owned by LE-GAMES.

ShooterENhorrorarcade shooterjumpscare

Bloodtide: Classic [1.285] is a shooter experience created on 2026-02-16. It has accumulated 3,229,058 lifetime visits and 19,853 favorites. Currently, 189 users are playing. The game holds an 81% like percentage. The description notes photosensitive content and jumpscares. It is categorized under the shooter genre.

Description (written by the developer; not a statement by this register)

[WARNING: Photosensitive Content, Jumpscares, Loud Sounds] [CLASSIC: The original Bloodtide you know and love, slightly "butchered" to comply with ToS] Your entire town has been sealed off from the rest of the world. Between the endless fighting, shouts, and rising tension, you're being worn thin. Now you're seeing things you shouldn't. Something is deeply wrong. It's time to prepare. A fast-paced arcade shooter with small horror elements. Play in your server region for better latency. 🔫 Choose your weapons and items from the selection menu! 🎮 Controls and credits are available in the settings menu. 👍 Don't forget to like and favorite! v1.285 - Small Patch

Last updated by the developer 4 Aug 2026, 17:36 UTC.

87
playing (measured 24 Aug 2026, 03:50 UTC)
3,363,313
lifetime visits
80%
liked (5,549 👍 / 1,349 👎)
21,289
favourites (6.3 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8728118410 August 2026 — 206 players21 August 2026 — 236 players21 August 2026 — 177 players21 August 2026 — 203 players21 August 2026 — 215 players22 August 2026 — 216 players22 August 2026 — 231 players22 August 2026 — 171 players22 August 2026 — 187 players22 August 2026 — 123 players22 August 2026 — 146 players22 August 2026 — 101 players22 August 2026 — 114 players22 August 2026 — 130 players22 August 2026 — 133 players22 August 2026 — 113 players22 August 2026 — 120 players22 August 2026 — 140 players22 August 2026 — 199 players22 August 2026 — 202 players22 August 2026 — 208 players22 August 2026 — 209 players22 August 2026 — 235 players22 August 2026 — 274 players22 August 2026 — 261 players22 August 2026 — 221 players22 August 2026 — 222 players22 August 2026 — 216 players22 August 2026 — 223 players23 August 2026 — 230 players23 August 2026 — 237 players23 August 2026 — 228 players23 August 2026 — 189 players23 August 2026 — 189 players23 August 2026 — 191 players23 August 2026 — 159 players23 August 2026 — 123 players23 August 2026 — 123 players23 August 2026 — 143 players23 August 2026 — 122 players23 August 2026 — 135 players23 August 2026 — 159 players23 August 2026 — 163 players23 August 2026 — 184 players23 August 2026 — 177 players23 August 2026 — 205 players23 August 2026 — 260 players23 August 2026 — 275 players23 August 2026 — 281 players23 August 2026 — 269 players23 August 2026 — 274 players23 August 2026 — 231 players23 August 2026 — 234 players24 August 2026 — 225 players24 August 2026 — 182 players24 August 2026 — 149 players24 August 2026 — 87 players10 August 202624 August 2026
57 measurements spanning 13 days, net -119. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–310 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5087-62
24 Aug 2026, 02:50149-33
24 Aug 2026, 01:50182-43
24 Aug 2026, 00:50225-9
23 Aug 2026, 23:50234+3
23 Aug 2026, 22:50231-43
23 Aug 2026, 21:50274+5
23 Aug 2026, 20:50269-12
23 Aug 2026, 19:50281+6
23 Aug 2026, 18:50275+15
23 Aug 2026, 17:50260+55
23 Aug 2026, 16:50205+28
23 Aug 2026, 15:50177-7
23 Aug 2026, 14:50184+21
23 Aug 2026, 13:50163+4
23 Aug 2026, 12:50159+24
23 Aug 2026, 11:50135+13
23 Aug 2026, 10:50122-21
23 Aug 2026, 09:50143+20
23 Aug 2026, 08:50123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(Read Desc) P2W: Classic
8,000 R$
Donation 3
1,000 R$
Donation 2
500 R$
Donation 1
250 R$
Jolly Pack
200 R$
(Read Desc) Huge Sign
75 R$
Silly Guitar
50 R$
Kitchen Pack
50 R$
Fun Pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wake Up · welcome829,702 · 62.2% win
Please Just Be Real · other44,955 · 0.10% win
Anniversary! · other40,974 · 0.00% win
Blocky Kat · other32,807 · 2.9% win
So Much for Self Defense · other17,031 · 2.0% win
My Last Station · other16,624 · 2.2% win
Autumn! · other13,139 · 100.0% win
Where They Were Left · other4,485 · 0.50% win
Let Me In · other3,889 · 0.40% win
Shaking Hands · progression2,495 · 22.0% win
Summer! · other2,106 · 0.00% win
"Remember me?" · other1,827 · 0.20% win
Blood on My Hands · progression1,627 · 13.4% win
Alternative · other1,510 · 0.10% win
Half Alive · other1,404 · 3.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.514 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked24 August 2026 — 81 % liked24 August 2026 — 81 % liked24 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
58 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 58
Measured (UTC)% likedChange
3 Sept 2026, 05:3380-1
24 Aug 2026, 03:5081no change
24 Aug 2026, 02:5081no change
24 Aug 2026, 01:5081no change
24 Aug 2026, 00:5081no change
23 Aug 2026, 23:5081no change
23 Aug 2026, 22:5081no change
23 Aug 2026, 21:5081no change
23 Aug 2026, 20:5081no change
23 Aug 2026, 19:5081no change
23 Aug 2026, 18:5081no change
23 Aug 2026, 17:5081no change
23 Aug 2026, 16:5081no change
23 Aug 2026, 15:5081no change
23 Aug 2026, 14:5081no change
23 Aug 2026, 13:5081no change
23 Aug 2026, 12:5081no change
23 Aug 2026, 11:5081no change
23 Aug 2026, 10:5081no change
23 Aug 2026, 09:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.