StockRise: Stock Simulator
A Roblox experience owned by StockRise.
SimulatorENfinancesimulationtrading
StockRise: Stock Simulator is a simulator experience created on 2021-01-19. It has accumulated 8,910,090 lifetime visits and 88,996 favorites. Currently, 3 users are playing. The experience holds a 77% like percentage. PiP World presents the title, with development credits assigned to Avia_ish, TinyFlair, and FlikterLinked.
Description (written by the developer; not a statement by this register)
💰 PiP World Presents StockRise! Take control of your portfolio and learn how to make money by investing in the stock market. Trade cryptocurrencies at their real-time prices. Trade on our trading floor or in your own office! Connect with our community and take your trading skills to the next level. Your likes and feedback drive our progress. Credits: @Avia_ish - Owner, programmer @TinyFlair - Builder @FlikterLinked - Programmer Other credits: @boatbomber - Graph module @NoahWillCode - Statistics module
Last updated by the developer 5 May 2026, 02:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:06 | 77 | no change |
| 23 Aug 2026, 21:05 | 77 | no change |
| 13 Aug 2026, 21:05 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.