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StockRise: Stock Simulator

StockRise: Stock Simulator

A Roblox experience owned by StockRise.

SimulatorENfinancesimulationtrading

StockRise: Stock Simulator is a simulator experience created on 2021-01-19. It has accumulated 8,910,090 lifetime visits and 88,996 favorites. Currently, 3 users are playing. The experience holds a 77% like percentage. PiP World presents the title, with development credits assigned to Avia_ish, TinyFlair, and FlikterLinked.

Description (written by the developer; not a statement by this register)

💰 PiP World Presents StockRise! Take control of your portfolio and learn how to make money by investing in the stock market. Trade cryptocurrencies at their real-time prices. Trade on our trading floor or in your own office! Connect with our community and take your trading skills to the next level. Your likes and feedback drive our progress. Credits: @Avia_ish - Owner, programmer @TinyFlair - Builder @FlikterLinked - Programmer Other credits: @boatbomber - Graph module @NoahWillCode - Statistics module

Last updated by the developer 5 May 2026, 02:09 UTC.

3
playing (measured 10 Aug 2026, 16:19 UTC)
8,910,090
lifetime visits
77%
liked (24,428 👍 / 7,283 👎)
88,980
favourites (10.0 per 1k visits)
19 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Closed Market Trading
499 R$
More News
149 R$
Extra Crate Shares
149 R$
Wall Street Insider
99 R$
Sprint
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Purchased Stock · other925,625 · 86.1% win
25K Portfolio · collection137,701 · 0.00% win
50K Portfolio60,054 · 0.00% win
100K Portfolio · collection28,677 · 0.00% win
250K Portfolio · collection12,981 · 0.00% win
Purchased Office · collection10,829 · 0.00% win
500K Portfolio · collection8,768 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0677no change
23 Aug 2026, 21:0577no change
13 Aug 2026, 21:0577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.