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[ULTRA INSTINCT] Super Evolution

[ULTRA INSTINCT] Super Evolution

A Roblox experience owned by InnoVision.

RacingENDragon BallRPGTraining

[ULTRA INSTINCT] Super Evolution is a racing experience created on 2021-01-28. It has recorded 170,859,467 lifetime visits and 509,783 favorites. Currently, 267 users are playing. The game holds a 92% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

Current Codes: STATBOOST? | 100MIL! | COINS! Mini Update: Added 3 New Transformations! Welcome to Super Evolution! Train your Strength, Endurance, Energy and Agility to become the Strongest Saiyan in the Universe! Will you top the Leaderboards and awaken your full potential? 🔔 Click the game's FOLLOW button to be notified of new updates! 👁‍🗨 Join us at 'InnoVision' for Group Rewards: - https://www.roblox.com/groups/9162125/InnoVision 🎮 Controls: - Charge Ki (PC: Hold 'X' | Console: Hold 'X' Button | Device: Hold Charge Button) - Run/Ki Boost (PC: Press CTRL | Console: Press L3 | Device: Hold Boost Button) - Block (PC: Hold 'F' | Console: Hold 'B' Button | Device: Hold Block Button) - Lock-On (PC: Press 'L' | Console: Right DPAD | Device: Lock Button) (Premium Members gain 120% Stats!)

Last updated by the developer 30 Apr 2025, 00:50 UTC.

81
playing (measured 24 Aug 2026, 02:50 UTC)
170,977,834
lifetime visits
92%
liked (202,697 👍 / 18,567 👎)
510,372
favourites (3.0 per 1k visits)
28 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

81258169.510 August 2026 — 247 players21 August 2026 — 187 players21 August 2026 — 168 players21 August 2026 — 160 players21 August 2026 — 156 players22 August 2026 — 165 players22 August 2026 — 137 players22 August 2026 — 153 players22 August 2026 — 141 players22 August 2026 — 131 players22 August 2026 — 123 players22 August 2026 — 154 players22 August 2026 — 141 players22 August 2026 — 171 players22 August 2026 — 176 players22 August 2026 — 178 players22 August 2026 — 212 players22 August 2026 — 222 players22 August 2026 — 247 players22 August 2026 — 247 players22 August 2026 — 220 players22 August 2026 — 253 players22 August 2026 — 205 players22 August 2026 — 207 players22 August 2026 — 252 players22 August 2026 — 193 players22 August 2026 — 194 players22 August 2026 — 170 players22 August 2026 — 161 players23 August 2026 — 145 players23 August 2026 — 155 players23 August 2026 — 153 players23 August 2026 — 154 players23 August 2026 — 120 players23 August 2026 — 144 players23 August 2026 — 160 players23 August 2026 — 177 players23 August 2026 — 155 players23 August 2026 — 211 players23 August 2026 — 203 players23 August 2026 — 202 players23 August 2026 — 214 players23 August 2026 — 224 players23 August 2026 — 247 players23 August 2026 — 251 players23 August 2026 — 258 players23 August 2026 — 230 players23 August 2026 — 221 players23 August 2026 — 180 players23 August 2026 — 182 players23 August 2026 — 156 players23 August 2026 — 155 players23 August 2026 — 144 players24 August 2026 — 151 players24 August 2026 — 105 players24 August 2026 — 81 players10 August 202624 August 2026
56 measurements spanning 14 days, net -166. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–285 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 56
Measured (UTC)PlayersChange
24 Aug 2026, 02:5081-24
24 Aug 2026, 01:50105-46
24 Aug 2026, 00:50151+7
23 Aug 2026, 23:50144-11
23 Aug 2026, 22:50155-1
23 Aug 2026, 21:50156-26
23 Aug 2026, 20:50182+2
23 Aug 2026, 19:50180-41
23 Aug 2026, 18:50221-9
23 Aug 2026, 17:50230-28
23 Aug 2026, 16:50258+7
23 Aug 2026, 15:50251+4
23 Aug 2026, 14:50247+23
23 Aug 2026, 13:50224+10
23 Aug 2026, 12:50214+12
23 Aug 2026, 11:50202-1
23 Aug 2026, 10:50203-8
23 Aug 2026, 09:50211+56
23 Aug 2026, 08:50155-22
23 Aug 2026, 07:50177first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limit Breaker
899 R$
Conceal Power
799 R$
Extra Ultimate Move
599 R$
Faster Train
499 R$
Half Cooldown
499 R$
x2 Coins
449 R$
x2 Orbs
449 R$
x2 Energy
399 R$
x2 Endurance
399 R$
x2 Strength
399 R$
x2 Agility
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome38,259,603 · 100.0% win
1,000 Power Level · progression17,598,178 · 46.0% win
10,000 Power Level · progression10,873,427 · 27.8% win
100,000 Power Level · progression7,546,703 · 20.6% win
Super Evolution · progression4,712,825 · 12.6% win
1,000,000 Power Level · progression4,590,440 · 12.1% win
I Met Sprinted · other5,010 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked2 September 2026 — 92 % liked21 August 20262 September 2026
56 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 56
Measured (UTC)% likedChange
2 Sept 2026, 12:4992no change
24 Aug 2026, 02:5092no change
24 Aug 2026, 01:5092no change
24 Aug 2026, 00:5092no change
23 Aug 2026, 23:5092no change
23 Aug 2026, 22:5092no change
23 Aug 2026, 21:5092no change
23 Aug 2026, 20:5092no change
23 Aug 2026, 19:5092no change
23 Aug 2026, 18:5092no change
23 Aug 2026, 17:5092no change
23 Aug 2026, 16:5092no change
23 Aug 2026, 15:5092no change
23 Aug 2026, 14:5092no change
23 Aug 2026, 13:5092no change
23 Aug 2026, 12:5092no change
23 Aug 2026, 11:5092no change
23 Aug 2026, 10:5092no change
23 Aug 2026, 09:5092no change
23 Aug 2026, 08:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.