[ULTRA INSTINCT] Super Evolution
A Roblox experience owned by InnoVision.
RacingENDragon BallRPGTraining
[ULTRA INSTINCT] Super Evolution is a racing experience created on 2021-01-28. It has recorded 170,859,467 lifetime visits and 509,783 favorites. Currently, 267 users are playing. The game holds a 92% like percentage. These metrics define its current standing within the Roblox platform data index.
Description (written by the developer; not a statement by this register)
Current Codes: STATBOOST? | 100MIL! | COINS! Mini Update: Added 3 New Transformations! Welcome to Super Evolution! Train your Strength, Endurance, Energy and Agility to become the Strongest Saiyan in the Universe! Will you top the Leaderboards and awaken your full potential? 🔔 Click the game's FOLLOW button to be notified of new updates! 👁🗨 Join us at 'InnoVision' for Group Rewards: - https://www.roblox.com/groups/9162125/InnoVision 🎮 Controls: - Charge Ki (PC: Hold 'X' | Console: Hold 'X' Button | Device: Hold Charge Button) - Run/Ki Boost (PC: Press CTRL | Console: Press L3 | Device: Hold Boost Button) - Block (PC: Hold 'F' | Console: Hold 'B' Button | Device: Hold Block Button) - Lock-On (PC: Press 'L' | Console: Right DPAD | Device: Lock Button) (Premium Members gain 120% Stats!)
Last updated by the developer 30 Apr 2025, 00:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 02:50 | 81 | -24 |
| 24 Aug 2026, 01:50 | 105 | -46 |
| 24 Aug 2026, 00:50 | 151 | +7 |
| 23 Aug 2026, 23:50 | 144 | -11 |
| 23 Aug 2026, 22:50 | 155 | -1 |
| 23 Aug 2026, 21:50 | 156 | -26 |
| 23 Aug 2026, 20:50 | 182 | +2 |
| 23 Aug 2026, 19:50 | 180 | -41 |
| 23 Aug 2026, 18:50 | 221 | -9 |
| 23 Aug 2026, 17:50 | 230 | -28 |
| 23 Aug 2026, 16:50 | 258 | +7 |
| 23 Aug 2026, 15:50 | 251 | +4 |
| 23 Aug 2026, 14:50 | 247 | +23 |
| 23 Aug 2026, 13:50 | 224 | +10 |
| 23 Aug 2026, 12:50 | 214 | +12 |
| 23 Aug 2026, 11:50 | 202 | -1 |
| 23 Aug 2026, 10:50 | 203 | -8 |
| 23 Aug 2026, 09:50 | 211 | +56 |
| 23 Aug 2026, 08:50 | 155 | -22 |
| 23 Aug 2026, 07:50 | 177 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:49 | 92 | no change |
| 24 Aug 2026, 02:50 | 92 | no change |
| 24 Aug 2026, 01:50 | 92 | no change |
| 24 Aug 2026, 00:50 | 92 | no change |
| 23 Aug 2026, 23:50 | 92 | no change |
| 23 Aug 2026, 22:50 | 92 | no change |
| 23 Aug 2026, 21:50 | 92 | no change |
| 23 Aug 2026, 20:50 | 92 | no change |
| 23 Aug 2026, 19:50 | 92 | no change |
| 23 Aug 2026, 18:50 | 92 | no change |
| 23 Aug 2026, 17:50 | 92 | no change |
| 23 Aug 2026, 16:50 | 92 | no change |
| 23 Aug 2026, 15:50 | 92 | no change |
| 23 Aug 2026, 14:50 | 92 | no change |
| 23 Aug 2026, 13:50 | 92 | no change |
| 23 Aug 2026, 12:50 | 92 | no change |
| 23 Aug 2026, 11:50 | 92 | no change |
| 23 Aug 2026, 10:50 | 92 | no change |
| 23 Aug 2026, 09:50 | 92 | no change |
| 23 Aug 2026, 08:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.