Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fruit Juice Tycoon: Refreshed

Fruit Juice Tycoon: Refreshed

A Roblox experience owned by QuarkTek.

TycoonENtycoonremakeanniversary event

Fruit Juice Tycoon: Refreshed is a tycoon experience created on 2021-05-02. The game records 32,827,131 lifetime visits and 187,996 favorites. Currently, 33 users are playing. The title holds a 90% like percentage. It functions as an expanded remake of a 2010 classic, featuring updated mechanics and visuals while maintaining original gameplay elements. The experience remains in active development.

Description (written by the developer; not a statement by this register)

The 5 year anniversary event has concluded! If you're still holding onto any party hats, now is your last chance to spend them! The event section of the shop will stay open until the game's next update, after which your remaining party hats will be automatically exchanged for tokens. Relive a 2010 classic with this expanded remake! This fan-made "refreshed" version brings the game closer to modern Roblox standards with new mechanics and polished visuals, while still trying to keep a similar feel to the original gameplay. This game is still in development. Your progress, unlocks, and stats will never be erased by updates, but adjustments may be made. Your feedback means the world to us! Big or small, send it our way in the group wall or our community server. This game is maintained and monetized with the full permission of the original creator of FJT, tycoonworldmaker. If you own VIP from the original game, it will work here.

Last updated by the developer 1 Aug 2026, 02:30 UTC.

33
playing (measured 10 Aug 2026, 15:49 UTC)
32,827,131
lifetime visits
90%
liked (77,560 👍 / 8,606 👎)
188,114
favourites (5.7 per 1k visits)
2 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4935first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Getting Started · welcome1,536,900 · 13.9% win
Nice To Meet You! · welcome1,189,277 · 10.6% win
First Thousand · progression1,143,596 · 10.0% win
Obby Complete! · progression915,930 · 7.2% win
Easy Livin' · other879,329 · 9.1% win
Fortune Falls! · other851,905 · 10.4% win
Stage Two · progression795,171 · 8.4% win
Having Fun So Far? · welcome723,147 · 7.9% win
Ooo, Shiny!667,763 · 14.6% win
MAXIMUM OVERDRIVE!!! · other599,925 · 7.0% win
Quest Complete! · progression592,572 · 13.9% win
Millionaire · other521,206 · 6.6% win
Stage Three · progression441,018 · 5.8% win
Here We Go Again · progression403,996 · 5.4% win
Beautiful Berries · collection401,033 · 5.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:2290no change
23 Aug 2026, 15:1690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

fruit-juice-tycoon-refreshed.fandom.com1 active editors · 1,691 edits
83 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.