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[UPD] Classic Tycoon ⚔️

[UPD] Classic Tycoon ⚔️

A Roblox experience owned by Summit Games Productions.

TycoonENminingfactoryrebirth

Classic Tycoon ⚔️ is a tycoon experience created on 2024-05-26. It has accumulated 1,963,275 lifetime visits and 19,760 favorites. The game currently has 2 players online. User engagement metrics show a 67% like percentage. The description highlights mining, processing, and selling studs to earn money, with features including underground and sky base rebirth areas.

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Classic Tycoon! This game is about mining, processing, and selling studs to earn money! Sell tons of studs and become the richest robloxian on the leaderboards! 💸 NEW HUGE UPDATE! - New UNDERGROUND MINE rebirth area! - New SKY BASE rebirth area! - bug fixes :) 👍 Like and ⭐ Favorite the game to support future updates! 💎 Roblox Premium players get the following benefits in game: +5% Money 💾All progress is autosaved so you can resume back at any time!💾 ⚡️Lagging? Use a FREE VIP Server!⚡️ Tags: Tycoon, Fun, Classic, Build, Money, Factory, Boss, Adventure, Play With Friends, Explore, Empire, Millionaire

Last updated by the developer 31 Jan 2026, 00:30 UTC.

2
playing (measured 10 Aug 2026, 14:06 UTC)
1,963,275
lifetime visits
67%
liked (4,945 👍 / 2,430 👎)
19,815
favourites (10.1 per 1k visits)
26 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:063first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
179 R$
2x Money
179 R$
2x Gems
79 R$
Auto Collect
79 R$
Shiny Ores
79 R$
OP Upgrader
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played!833,605 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:2267no change
24 Aug 2026, 09:3867no change
14 Aug 2026, 09:3867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.