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Ability Wars

Ability Wars

A Roblox experience owned by Ability Wars.

Fighting & PvPENability combatmastery system

Ability Wars is a fighting-pvp Roblox experience created on 2021-12-15. The game features 102 abilities and 21 masteries. It has accumulated 539,277,059 lifetime visits and 732,330 favorites. Currently, 2,613 players are active. The experience holds an 80% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Ability Wars! In this game, you can fight other players using powerful and interesting abilities. You can unlock abilities through Punches, gained by fighting other players, or Badges, gained by accomplishing tasks. Later on, empower your abilities through Mastery and become the true Ability Warrior! NEW CONTENT: Spectral Mastery, Shift Mastery, Double Jump Mastery 102 abilities currently in the game, alongside 21 masteries. [Icons by Reversicle] [Thumbnails by Reversicle, AlexMatts, & NubScrub] [Music by Toby Fox, Scott Lloyd Shelly, & DM Dokuro]

Last updated by the developer 24 Oct 2026, 23:04 UTC.

3,595
playing (measured 25 Oct 2026, 16:50 UTC)
549,911,635
lifetime visits
80%
liked (449,911 👍 / 114,014 👎)
740,968
favourites (1.3 per 1k visits)
15 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3773,9522,164.53,5954 October 202625 October 2026
500 measurements spanning 21 days, net +1,624. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 16:503,595+160
25 Oct 2026, 15:503,435+82
25 Oct 2026, 14:503,353+165
25 Oct 2026, 13:503,188+383
25 Oct 2026, 12:502,805+230
25 Oct 2026, 11:502,575+148
25 Oct 2026, 10:502,427+166
25 Oct 2026, 09:502,261+113
25 Oct 2026, 08:502,148-36
25 Oct 2026, 07:502,184+118
25 Oct 2026, 06:502,066-32
25 Oct 2026, 05:502,098-114
25 Oct 2026, 04:502,212-178
25 Oct 2026, 03:502,390-209
25 Oct 2026, 02:502,599-146
25 Oct 2026, 01:502,745+33
25 Oct 2026, 00:502,712-18
24 Oct 2026, 23:502,730-144
24 Oct 2026, 22:502,874-26
24 Oct 2026, 21:502,900first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#78 Top revisited

Growth

348760.57810 September 202625 October 2026
114 measurements spanning 45 days, net +44. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–95 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 114
Measured (UTC)Rank on Top revisitedChange
25 Oct 2026, 17:2578+20
11 Oct 2026, 23:2558no change
11 Oct 2026, 22:2558no change
11 Oct 2026, 21:2558no change
11 Oct 2026, 20:2558no change
11 Oct 2026, 19:2558no change
11 Oct 2026, 18:2558no change
11 Oct 2026, 17:2558no change
11 Oct 2026, 16:2558no change
11 Oct 2026, 15:2558no change
11 Oct 2026, 14:2558no change
11 Oct 2026, 13:2558no change
11 Oct 2026, 12:2558no change
11 Oct 2026, 11:2558no change
11 Oct 2026, 10:2558no change
11 Oct 2026, 09:2558no change
11 Oct 2026, 08:2558no change
11 Oct 2026, 07:2558no change
11 Oct 2026, 06:2558no change
11 Oct 2026, 05:2558first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Custom
400 R$
God Punch
400 R$
3x Punches
300 R$
Themes
250 R$
2x Mastery
250 R$
Emotes
250 R$
2x Punches
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

boing · other14,705,858 · 2.9% win
The Backrooms · other7,699,288 · 1.7% win
cake · other4,354,946 · 1.1% win
Moonist · other3,958,488 · 1.0% win
Leader of the Hive · other3,672,288 · 0.80% win
The True Blood God · other3,381,622 · 1.0% win
Champion · progression3,190,710 · 0.20% win
Defender · other2,727,726 · 0.80% win
Defender · other2,377,195 · 0.00% win
Alchemist · other1,987,499 · 0.60% win
Tree Master · other1,542,271 · 0.50% win
Ascend · progression1,509,248 · 0.60% win
Astral Realm · other1,378,972 · 0.80% win
Hero · other1,354,387 · 0.60% win
Gelatinous · other1,266,948 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8021 August 202625 October 2026
1538 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1538
Measured (UTC)% likedChange
25 Oct 2026, 16:5080no change
25 Oct 2026, 15:5080no change
25 Oct 2026, 14:5080no change
25 Oct 2026, 13:5080no change
25 Oct 2026, 12:5080no change
25 Oct 2026, 11:5080no change
25 Oct 2026, 10:5080no change
25 Oct 2026, 09:5080no change
25 Oct 2026, 08:5080no change
25 Oct 2026, 07:5080no change
25 Oct 2026, 06:5080no change
25 Oct 2026, 05:5080no change
25 Oct 2026, 04:5080no change
25 Oct 2026, 03:5080no change
25 Oct 2026, 02:5080no change
25 Oct 2026, 01:5080no change
25 Oct 2026, 00:5080no change
24 Oct 2026, 23:5080no change
24 Oct 2026, 22:5080no change
24 Oct 2026, 21:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

3,440,525
YouTube views across 25 matched videos

Most-viewed match: “❗️ADMIN❗️ ROBLOX Ability Wars - Admin Trolling & Funny Moments (MEMES)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Aug 2026, 03:20 UTC.

Reddit buzz

No Roblox-related Reddit discussion found in the last year.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.