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silly sword game

silly sword game

A Roblox experience owned by silly corp laboratories.

Fighting & PvPENsword fightingability-based combatabsurdist humor

Description (written by the developer; not a statement by this register)

defeat your foes with over 100 unique abilities! an intense swordfight that makes no sense! press the E and Q keys to use your sword's unique ability! press the F key to parry enemy attacks! join the group and become a silly corp employee to learn about future updates :) follow me to help me get that blue checkmark 🤩

Last updated by the developer 3 Aug 2026, 02:30 UTC.

58
playing (measured 10 Aug 2026, 17:03 UTC)
9,161,080
lifetime visits
69%
liked (15,807 👍 / 7,192 👎)
21,493
favourites (2.3 per 1k visits)
24 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0354first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

silly pass
800 R$
pay 2 win sword
600 R$
custom
400 R$
5x slashes
400 R$
vip
200 R$
deer Expansion Pass!
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome973,026 · 37.9% win
survivor · other210,801 · 0.00% win
YOU MET A COOL PERSON · social164,967 · 5.8% win
THE EVIL BANANA · other150,159 · 6.3% win
true hero · other148,171 · 4.5% win
To the moon! · other134,349 · 1.1% win
Tree Climber · progression129,691 · 3.9% win
minecraft · other125,572 · 3.8% win
jelly man · other82,404 · 2.7% win
obbyist · other68,809 · 3.0% win
best pals · social61,761 · 1.8% win
i hate trees · other48,477 · 1.7% win
happy gamingdeveloepr · other47,645 · 1.5% win
i love mints · other45,873 · 0.70% win
RNG PARTY · other44,710 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked2 September 2026 — 69 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:5369no change
23 Aug 2026, 20:5269no change
13 Aug 2026, 20:5269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.