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silly sword game

silly sword game

A Roblox experience owned by silly corp laboratories.

Fighting & PvPENsword fightingability-based combatabsurdist humor

silly sword game is a Roblox player-vs-player fighting game, created in 2022. Players fight head-to-head against other players. It has logged 9,161,080 lifetime visits, holds a 69% like rating, and has been favorited 21,493 times, with 58 players in it at last count.

Description (written by the developer; not a statement by this register)

defeat your foes with over 100 unique abilities! an intense swordfight that makes no sense! press the E and Q keys to use your sword's unique ability! press the F key to parry enemy attacks! join the group and become a silly corp employee to learn about future updates :) follow me to help me get that blue checkmark 🤩

Last updated by the developer 3 Aug 2026, 02:30 UTC.

58
playing (measured 10 Aug 2026, 17:03 UTC)
9,161,080
lifetime visits
69%
liked (16,111 👍 / 7,276 👎)
21,921
favourites (2.4 per 1k visits)
24 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0354first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

silly pass
800 R$
pay 2 win sword
600 R$
custom
400 R$
5x slashes
400 R$
vip
200 R$
deer Expansion Pass!
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome986,995 · 15.4% win
survivor · other210,806 · 0.00% win
YOU MET A COOL PERSON · social167,339 · 2.6% win
THE EVIL BANANA · other152,311 · 1.4% win
true hero · other150,282 · 2.9% win
To the moon! · other135,168 · 1.2% win
Tree Climber · progression131,295 · 1.4% win
minecraft · other127,369 · 1.2% win
jelly man · other83,541 · 1.7% win
obbyist · other70,140 · 1.0% win
best pals · social62,710 · 1.4% win
i hate trees · other49,089 · 1.7% win
happy gamingdeveloepr · other48,421 · 1.9% win
i love mints · other46,299 · 0.70% win
RNG PARTY · other45,717 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked2 September 2026 — 69 % liked12 September 2026 — 69 % liked22 September 2026 — 69 % liked2 October 2026 — 69 % liked12 October 2026 — 69 % liked22 October 2026 — 69 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:0469no change
12 Oct 2026, 21:0369no change
2 Oct 2026, 21:0269no change
22 Sept 2026, 21:0169no change
12 Sept 2026, 21:0069no change
2 Sept 2026, 20:5369no change
23 Aug 2026, 20:5269no change
13 Aug 2026, 20:5269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.