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DownForce - Stunt Driving

DownForce - Stunt Driving

A Roblox experience owned by Torki Games.

RacingENstunt racingopen worldvehicle upgrade

DownForce - Stunt Driving is a racing experience created on 2021-12-16. It has accumulated 95,549,326 lifetime visits and 249,382 favorites. Currently, 100 players are active. The experience holds an 85% like percentage.

Description (written by the developer; not a statement by this register)

Compete against other online players in fast-paced stunt races, with loops and wall rides, or explore and drive through a vast open world filled with secrets and stunts! Win races, earn cash, and upgrade your garage with even faster cars!

Last updated by the developer 21 Aug 2026, 16:42 UTC.

65
playing (measured 21 Aug 2026, 20:54 UTC)
95,602,993
lifetime visits
85%
liked (121,200 👍 / 21,427 👎)
251,820
favourites (2.6 per 1k visits)
16 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

657469.510 August 2026 — 74 players21 August 2026 — 65 players10 August 202621 August 2026
2 measurements spanning 11 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–75 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5465-9
10 Aug 2026, 15:0074first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x F$
395 R$
DownForce Plus
395 R$
2x XP
195 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome34,363,165 · 100.0% win
Unlock your first car · progression13,577,773 · 33.4% win
Just getting started · welcome5,352,898 · 0.40% win
Getting a grip · other281,959 · 0.00% win
Green Turbo Collector · collection23,862 · 0.00% win
Blue Turbo Collector · collection23,391 · 0.00% win
Becoming a expert · progression1,578 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8521 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked21 August 202622 October 2026
8 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:3485no change
12 Oct 2026, 13:3285no change
2 Oct 2026, 13:3185no change
22 Sept 2026, 13:3085no change
12 Sept 2026, 13:2285no change
2 Sept 2026, 13:2085no change
23 Aug 2026, 13:1785no change
21 Aug 2026, 20:5485first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.