PANIK
A Roblox experience owned by Panik..
HorrorENhorrorescape roomco-op/pvp
PANIK is a horror experience created on 2022-01-11. It currently has 279 players and 313,469,015 lifetime visits. The game holds 594,995 favorites and maintains an 85% like percentage. Players navigate a store environment to complete objectives and escape.
Description (written by the developer; not a statement by this register)
Happy, the universe's first AI store-cleaning robot, seems to be programmed to do more than just eliminate waste... Can you survive this horror game and escape Wobmart after dark? 👍 Remember to leave a like for more updates! 🍎 Find scanners & pick up the items needed to unlock them 👊 Push other players to mess them up & have a chance to take their items 🔓 Complete all 3 scanners to unlock the trapdoors and escape! ✔️ All sounds used within this game are licensed & may be used in published & live content! WARNING: Do not exploit. Exploiters will be banned from playing the game. Play our new game here: https://www.roblox.com/games/17890861313/HAPPY Panic but with a K.
Last updated by the developer 29 Sept 2025, 20:40 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 302 | +11 |
| 4 Sept 2026, 20:50 | 291 | -46 |
| 4 Sept 2026, 19:50 | 337 | +48 |
| 4 Sept 2026, 18:50 | 289 | +2 |
| 4 Sept 2026, 17:50 | 287 | -49 |
| 4 Sept 2026, 16:50 | 336 | +8 |
| 4 Sept 2026, 15:50 | 328 | +1 |
| 4 Sept 2026, 14:50 | 327 | -11 |
| 4 Sept 2026, 13:50 | 338 | -18 |
| 4 Sept 2026, 12:50 | 356 | +86 |
| 4 Sept 2026, 11:50 | 270 | +74 |
| 4 Sept 2026, 10:50 | 196 | +20 |
| 4 Sept 2026, 09:50 | 176 | +1 |
| 4 Sept 2026, 08:50 | 175 | +3 |
| 4 Sept 2026, 07:50 | 172 | -2 |
| 4 Sept 2026, 06:50 | 174 | +12 |
| 4 Sept 2026, 05:50 | 162 | -19 |
| 4 Sept 2026, 04:50 | 181 | -45 |
| 4 Sept 2026, 03:50 | 226 | +37 |
| 4 Sept 2026, 02:50 | 189 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 85 | no change |
| 4 Sept 2026, 20:50 | 85 | no change |
| 4 Sept 2026, 19:50 | 85 | no change |
| 4 Sept 2026, 18:50 | 85 | no change |
| 4 Sept 2026, 17:50 | 85 | no change |
| 4 Sept 2026, 16:50 | 85 | no change |
| 4 Sept 2026, 15:50 | 85 | no change |
| 4 Sept 2026, 14:50 | 85 | no change |
| 4 Sept 2026, 13:50 | 85 | no change |
| 4 Sept 2026, 12:50 | 85 | no change |
| 4 Sept 2026, 11:50 | 85 | no change |
| 4 Sept 2026, 10:50 | 85 | no change |
| 4 Sept 2026, 09:50 | 85 | no change |
| 4 Sept 2026, 08:50 | 85 | no change |
| 4 Sept 2026, 07:50 | 85 | no change |
| 4 Sept 2026, 06:50 | 85 | no change |
| 4 Sept 2026, 05:50 | 85 | no change |
| 4 Sept 2026, 04:50 | 85 | no change |
| 4 Sept 2026, 03:50 | 85 | no change |
| 4 Sept 2026, 02:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “ROBLOX PANIK...”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 2 Sept 2026, 03:20 UTC.