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🍕 Drive Cars Down A Hill!🍕

🍕 Drive Cars Down A Hill!🍕

A Roblox experience owned by Mally's Studios.

RacingENphysics sandboxvehicle destructionhigh-speed driving

🍕 Drive Cars Down A Hill!🍕 is a racing experience created on 2022-04-19. It currently has 2,328 players, 171,813,289 lifetime visits, a 75% like percentage, and 419,492 favorites.

Description (written by the developer; not a statement by this register)

🔥 250+ MPH. Real crash physics. Total destruction. 🏔️ Drive Cars Down a Hill is a high-speed physics sandbox where every run turns into chaos. Suspension bends, wheels rip off, engines ignite—and momentum decides everything. 💥 Hit ramps, smash through obstacles, and push your run further every time 💰 Earn cash from distance, destruction, and style 🚗 Unlock faster, stronger, and more unpredictable cars 👍 Like + Join for rewards & updates 💻📱🎮 All devices supported 🆕 Latest Updates 🛻 Meitaro Truck - 125 MPH - Light and Springy! 🐇 🚚 IPC Delivery Truck - 125 MPH - comes with grab-able Physics objects 📦 🚙 Spearhead SUV - 125 MPH - Comes with a ride-able boat you can drag behind the car 🛶 🚛 Tanker Truck - 125 MPH - Caution! High Explosive! 💥 🚐 Albany Villager - 125 MPH - Starts slow rolls fast! 🐢 🚚 ❄️ Slushee Truck - 125 MPH - Sell Slushees for cash! 🚗 🍕 Lance - 140 MPH - Deliver 50 Pizzas! 🚨🚓 Cannes Pursuit -170 MPH - Classic American Police Car!

Last updated by the developer 29 Aug 2026, 16:06 UTC.

2,699
playing (measured 4 Sept 2026, 19:50 UTC)
176,908,015
lifetime visits
75%
liked (121,682 👍 / 40,138 👎)
427,498
favourites (2.4 per 1k visits)
19 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,0113,4952,2532,69910 August 20264 September 2026
334 measurements spanning 25 days, net +1,569. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 638–3,868 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 334
Measured (UTC)PlayersChange
4 Sept 2026, 19:502,699-430
4 Sept 2026, 18:503,129-158
4 Sept 2026, 17:503,287+26
4 Sept 2026, 16:503,261+144
4 Sept 2026, 15:503,117-106
4 Sept 2026, 14:503,223+139
4 Sept 2026, 13:503,084+75
4 Sept 2026, 12:503,009+228
4 Sept 2026, 11:502,781+362
4 Sept 2026, 10:502,419+363
4 Sept 2026, 09:502,056+346
4 Sept 2026, 08:501,710+120
4 Sept 2026, 07:501,590+115
4 Sept 2026, 06:501,475+17
4 Sept 2026, 05:501,458-114
4 Sept 2026, 04:501,572-261
4 Sept 2026, 03:501,833-49
4 Sept 2026, 02:501,882-349
4 Sept 2026, 01:502,231-81
4 Sept 2026, 00:502,312first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#78 Top trending

Growth

7094823 September 2026 — 94 rank on Top trending3 September 2026 — 94 rank on Top trending3 September 2026 — 82 rank on Top trending3 September 2026 — 82 rank on Top trending3 September 2026 — 82 rank on Top trending3 September 2026 — 82 rank on Top trending3 September 2026 — 70 rank on Top trending3 September 2026 — 78 rank on Top trending3 September 2026 — 71 rank on Top trending3 September 2026 — 70 rank on Top trending3 September 2026 — 70 rank on Top trending3 September 2026 — 77 rank on Top trending4 September 2026 — 81 rank on Top trending4 September 2026 — 80 rank on Top trending4 September 2026 — 79 rank on Top trending4 September 2026 — 79 rank on Top trending4 September 2026 — 81 rank on Top trending4 September 2026 — 74 rank on Top trending4 September 2026 — 72 rank on Top trending4 September 2026 — 71 rank on Top trending4 September 2026 — 80 rank on Top trending4 September 2026 — 80 rank on Top trending4 September 2026 — 80 rank on Top trending4 September 2026 — 78 rank on Top trending4 September 2026 — 78 rank on Top trending4 September 2026 — 72 rank on Top trending4 September 2026 — 73 rank on Top trending4 September 2026 — 77 rank on Top trending4 September 2026 — 77 rank on Top trending4 September 2026 — 78 rank on Top trending4 September 2026 — 83 rank on Top trending4 September 2026 — 78 rank on Top trending783 September 20264 September 2026
32 measurements spanning 2 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–98 and does not start at zero.
Measurement log — every rank on Top trending count we have recorded, most recent 20 of 32
Measured (UTC)Rank on Top trendingChange
4 Sept 2026, 20:2578-5
4 Sept 2026, 19:2583+5
4 Sept 2026, 17:2578+1
4 Sept 2026, 16:2577no change
4 Sept 2026, 15:2577+4
4 Sept 2026, 14:2573+1
4 Sept 2026, 13:2572-6
4 Sept 2026, 12:2578no change
4 Sept 2026, 11:2578-2
4 Sept 2026, 10:2580no change
4 Sept 2026, 09:2580no change
4 Sept 2026, 08:2580+9
4 Sept 2026, 07:2571-1
4 Sept 2026, 06:2572-2
4 Sept 2026, 05:2574-7
4 Sept 2026, 04:2581+2
4 Sept 2026, 03:2579no change
4 Sept 2026, 02:2579-1
4 Sept 2026, 01:2580-1
4 Sept 2026, 00:2581first reading

Position on Roblox’s top trending sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

💎 Elite Assault Rifle (Permanent)
8,000 R$
🎯 Revolver (Permanent)
1,599 R$
🎯 Sniper (Permanent)
1,499 R$
🎯 Pistol (Permanent)
499 R$
🌀 Gravity Coil (Permanent)
199 R$
🌎 Upgrade Teleport (Permanent)
199 R$
❤️‍🩹 First Aid Kit (Permanent)
199 R$
🥤 Something (Permanent)
9 R$
🥤 Nothing (Permanent)
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dunes · other30,117,983 · 88.3% win
Ghost Town · other23,548,385 · 47.0% win
Overgrowth · other21,035,064 · 44.0% win
Climb · progression19,858,939 · 42.9% win
Milbase · other17,188,314 · 37.5% win
Basin · other16,540,950 · 37.1% win
Bunk Refinery · other6,757,581 · 16.6% win
Toll Please · other6,745,214 · 16.0% win
Hares Bane · other4,639,740 · 11.7% win
Laps Rifts · progression4,128,945 · 10.4% win
Werner Hydroelectric · other3,012,148 · 5.5% win
Bluffs · other2,076,302 · 7.4% win
Hole In One! · progression1,081,095 · 4.7% win
Werner Power-station · other960,312 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 20264 September 2026
335 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 19:5075no change
4 Sept 2026, 18:5075no change
4 Sept 2026, 17:5075no change
4 Sept 2026, 16:5075no change
4 Sept 2026, 15:5075no change
4 Sept 2026, 14:5075no change
4 Sept 2026, 13:5075no change
4 Sept 2026, 12:5075no change
4 Sept 2026, 11:5075no change
4 Sept 2026, 10:5075no change
4 Sept 2026, 09:5075no change
4 Sept 2026, 08:5075no change
4 Sept 2026, 07:5075no change
4 Sept 2026, 06:5075no change
4 Sept 2026, 05:5075no change
4 Sept 2026, 04:5075no change
4 Sept 2026, 03:5075no change
4 Sept 2026, 02:5075no change
4 Sept 2026, 01:5075no change
4 Sept 2026, 00:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

drive-cars-down-a-hill.fandom.com1 active editors · 2,988 edits
149 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.