Villagism [ALPHA]
A Roblox experience owned by Villagism.
RoleplayENmedieval societyroleplayplayer-run economy
Description (written by the developer; not a statement by this register)
Participate in a completely player-run medieval society! Become rich and influential citizen, lead the town or burn it to the ground... 👑 KING: Rule the town, make it prosper or become a tyrant... 🛡️ KNIGHT: Protect the king, establish order and kill criminals ⚕️ MEDIC: Heal anyone, or only your friends... 🌾 CIVILIAN: Backbone of civilization, gather resources for survival, climb the ranks 💀 PILLAGER: Sabotage the town, assassinate kings 🔥 BETRAY: As ANY role, you can go rogue and wreak havoc. Betray the town, start a REVOLT, become dictator, ASSASSINATE people you don't like, do whatever it takes to GET RICH!!! 💰 CODES: villagism, 1000likes, 900likes. NEXT CODE at 1200 likes. Controls: Dash = E / Controller B Run = Q / Left Joystick Light Attack = Mouse L / Controller L1 Heavy Attack = R / Controller R1 Crouch = C / Controller Y Rules: No punishment bypassing No bug abuse / exploiting No extreme toxicity / harassment No black market Contact staff to appeal.
Last updated by the developer 18 Aug 2026, 12:05 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 64 | -79 |
| 11 Aug 2026, 09:21 | 143 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 65 | no change |
| 15 Aug 2026, 03:52 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.