Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🔥UPDATE🔥] Game Dev Incremental

[🔥UPDATE🔥] Game Dev Incremental

A Roblox experience owned by WP's Studios.

SimulatorENincrementalsimulatorgame development

Description (written by the developer; not a statement by this register)

Welcome to Game Dev Incremental (or GDI for short), a simulator-incremental hybrid meant to simulate what it's like to be a Roblox game developer as you make games from many different genres and develop those games to greatness! How to play: 🎮 Create a game 🖱️ Click on games to edit them ⬆️ Update your game to keep it alive and help it grow ✨ Implement features to improve your game 📜 Unlock dozens of achievements 🏆 Compete with your friends and climb up the leaderboards! Roblox+ users get a free exclusive chat tag! 💖 Invite your friends for 10% more followers (up to 50%)!

Last updated by the developer 10 Aug 2026, 12:01 UTC.

57
playing (measured 11 Aug 2026, 02:33 UTC)
34,249
lifetime visits
58%
liked (383 👍 / 283 👎)
1,206
favourites (35.2 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x followers
299 R$
2x XP
299 R$
2x cash
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to GDI · welcome86,469 · 100.0% win
Meet the owner · other339 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5816 August 2026 — 58 % liked26 August 2026 — 58 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:3758no change
16 Aug 2026, 06:3658first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.