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Hexaria

Hexaria

A Roblox experience owned by Bitsquid Games.

Card & boardENcard gameMMORPG3D grid battle

Hexaria is a card-board genre Roblox experience created on 2017-07-12. The game currently has 28 players. It has accumulated 21,474,603 lifetime visits, 265,483 favorites, and an 86% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Hexaria! We present to you a Card Game MMORPG with a twist. Use your cards in a 3D grid environment to battle with friends and defeat your enemies! Premium Player? Enjoy a slightly boosted Gold and Drop rate! Original music, fine for YouTube.

Last updated by the developer 18 Aug 2026, 09:19 UTC.

28
playing (measured 19 Aug 2026, 16:02 UTC)
21,474,603
lifetime visits
86%
liked (71,914 👍 / 11,462 👎)
265,549
favourites (12.4 per 1k visits)
12 July 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 16:0228first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeat Gonaku · progression130,606 · 1.1% win
Defeat King of Thieves · progression112,717 · 1.8% win
Defeat Draun · progression17,561 · 0.40% win
Defeat Nicole · progression14,112 · 0.20% win
Defeat Sedrian, The Arcane Mentor · progression13,109 · 0.90% win
Defeat Necromancer · progression10,728 · 0.00% win
Defeat The Skeleton King · progression3,427 · 0.90% win
Defeat Lovelost Mercenary · progression3,072 · 0.40% win
Defeat Zombified Monstrosity · progression2,957 · 1.3% win
Defeat Headmaster Roku · progression2,573 · 1.3% win
Defeat The Forsaken · progression1,390 · 0.00% win
Defeat Vizzio · progression1,087 · 0.40% win
Defeat Lost Puppet · progression565 · 0.00% win
??? · other459 · 0.00% win
Defeat Alejandro · progression452 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8619 August 2026 — 86 % liked29 August 2026 — 86 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 16:0286no change
19 Aug 2026, 16:0286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

hexaria.fandom.com1 active editors · 4,334 edits
177 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.