NPC or DIE! 💢
A Roblox experience owned by arashiyama.
Social & hangoutENsocial deductionroleplaysabotage
NPC or DIE! 💢 is a social-hangout experience created on 2022-10-15. It has accumulated 375,546,131 lifetime visits and 766,031 favorites. Currently, 2,447 players are active. The experience holds a 93% like percentage. The description mentions roles such as Sheriff and Criminal, along with voting and trading mechanics.
Description (written by the developer; not a statement by this register)
👍 NEW CODE AT 700,000 LIKES! 💰 Use code 'NOWAY600K' for 650 cash! 👮 SHERIFF: Keep the peace in town and hunt down the Criminals. 💣 CRIMINAL: Complete tasks and sabotage the town, while avoiding being caught by the Sheriffs. 💢 Start a votekick by typing '/votekick' and then the player's username. 📦🔁📦 Interested in trading? Join our trading channel! Check the social links below. 🧡 Join the group for a free in-game item and 500 cash! 🎩 Want to design your character using our items? Check out our UGC shop! https://www.roblox.com/groups/4555230/arashiyama#!/store ⚠️ Exploiting, alt farming, and game-breaking avatars WILL be moderated accordingly! Version 1.6.1 - 🔔 Updates weekly!
Last updated by the developer 4 Sept 2026, 02:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 23:50 | 1,942 | +6 |
| 4 Sept 2026, 22:50 | 1,936 | -306 |
| 4 Sept 2026, 21:50 | 2,242 | -165 |
| 4 Sept 2026, 20:50 | 2,407 | -102 |
| 4 Sept 2026, 19:50 | 2,509 | +215 |
| 4 Sept 2026, 18:50 | 2,294 | +222 |
| 4 Sept 2026, 17:50 | 2,072 | +95 |
| 4 Sept 2026, 16:50 | 1,977 | +89 |
| 4 Sept 2026, 15:50 | 1,888 | +101 |
| 4 Sept 2026, 14:50 | 1,787 | +177 |
| 4 Sept 2026, 13:50 | 1,610 | +225 |
| 4 Sept 2026, 12:50 | 1,385 | +244 |
| 4 Sept 2026, 11:50 | 1,141 | +237 |
| 4 Sept 2026, 10:50 | 904 | +21 |
| 4 Sept 2026, 09:50 | 883 | +142 |
| 4 Sept 2026, 08:50 | 741 | -83 |
| 4 Sept 2026, 07:50 | 824 | -25 |
| 4 Sept 2026, 06:50 | 849 | -98 |
| 4 Sept 2026, 05:50 | 947 | -103 |
| 4 Sept 2026, 04:50 | 1,050 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 23:50 | 93 | no change |
| 4 Sept 2026, 22:50 | 93 | no change |
| 4 Sept 2026, 21:50 | 93 | no change |
| 4 Sept 2026, 20:50 | 93 | no change |
| 4 Sept 2026, 19:50 | 93 | no change |
| 4 Sept 2026, 18:50 | 93 | no change |
| 4 Sept 2026, 17:50 | 93 | no change |
| 4 Sept 2026, 16:50 | 93 | no change |
| 4 Sept 2026, 15:50 | 93 | no change |
| 4 Sept 2026, 14:50 | 93 | no change |
| 4 Sept 2026, 13:50 | 93 | no change |
| 4 Sept 2026, 12:50 | 93 | no change |
| 4 Sept 2026, 11:50 | 93 | no change |
| 4 Sept 2026, 10:50 | 93 | no change |
| 4 Sept 2026, 09:50 | 93 | no change |
| 4 Sept 2026, 08:50 | 93 | no change |
| 4 Sept 2026, 07:50 | 93 | no change |
| 4 Sept 2026, 06:50 | 93 | no change |
| 4 Sept 2026, 05:50 | 93 | no change |
| 4 Sept 2026, 04:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “SPOT THE FAKE PERSON IN ROBLOX!”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 27 Aug 2026, 03:20 UTC.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.