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FALL BUT 100 PLAYERS

FALL BUT 100 PLAYERS

A Roblox experience owned by Keeping It Simple.

AdventureENclimbingsurvivalhorror

FALL BUT 100 PLAYERS is an adventure experience created on 2022-10-22. It has accumulated 81,718,700 lifetime visits and 5,184,882 favorites. Currently, 146 users are playing. The game holds a 93% like percentage. Features include quests, tower variants, and premium bonuses.

Description (written by the developer; not a statement by this register)

FALL BUT 100 PLAYERS For two best friends, life is all about conquering fears and pushing limits. After climbing 2,000 feet to the top of a remote, abandoned radio tower, they become trapped with no way down. 🔹 Quests [Every 12 Hours] 🔹 Random Tower Variants 🔹 Taller Tower [8043m] 🔹 Longer Timer Before Collapse 🔹 More Food For Energy [Garden] 🔹 Slow Energy Drain When Climbing 🔹 Classic Shirts & Pants Store 🎁 FEATURES Premium & Group Bonus: Bonus coins, speed coil, rope backpack & jeep Dances & character morphs Temporary gears every 10 minutes Daily rewards for group members & premium users Free VIP servers 🧗 Climb. Don’t cheat. Only the brave earn the badge. 🙏 THANK YOU FOR 179K+ LIKES! [TAGS] Fall Movie Fall (2022) B67 TV Tower 100 Player Climb And Jump Tower Fall 2 Deadpoint Fall But 100 Players Don’t Fall Tower Survival Escape Roleplay RP

Last updated by the developer 13 Aug 2026, 06:32 UTC.

95
playing (measured 21 Aug 2026, 20:54 UTC)
81,824,629
lifetime visits
93%
liked (189,843 👍 / 13,585 👎)
5,217,480
favourites (63.8 per 1k visits)
22 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9511310410 August 2026 — 113 players21 August 2026 — 95 players10 August 202621 August 2026
2 measurements spanning 11 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–116 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5495-18
10 Aug 2026, 14:06113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4-Seater Helicopter!
1,499 R$
Push!
999 R$
Rainbow Magic Carpet!
999 R$
First Aid Kit!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome46,927,132 · 100.0% win
First Oof · welcome31,247,455 · 100.0% win
June 14 2025 Update · other10,385,051 · 100.0% win
Letter F · other7,536,819 · 100.0% win
You Have Reached The Top · progression6,859,173 · 10.7% win
Letter A · collection5,912,620 · 100.0% win
Letter L · other4,469,581 · 92.4% win
Most Expensive Backpack! · collection4,315,344 · 10.9% win
Drone Charged · other4,280,387 · 4.9% win
Letter L · other3,374,212 · 65.9% win
Sandstorm! · other3,326,594 · 76.4% win
Bee Bear Backpack! · collection3,170,665 · 66.0% win
Rescued · progression2,932,510 · 4.0% win
Rain! · other2,667,691 · 59.1% win
Snow! · other1,974,533 · 39.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3493no change
23 Aug 2026, 13:3193no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.