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psychic playground

psychic playground

A Roblox experience owned by Khongumu.

Sandbox & buildingENdestructionsuperpowerssandbox

Psychic Playground is a sandbox-building experience created on December 9, 2022. Developed by Khongumu, the game features PvP and griefing mechanics centered around destroying a city with psychic powers. It has accumulated 23,578,495 lifetime visits and 146,400 favorites. Currently, 21 players are active. The title holds a 94% like percentage.

Description (written by the developer; not a statement by this register)

Not a friendly game, pvp and griefing is apart of the game. psychic sandbox is a game about destroying the city with your psychic powers! holding down the throw button increases the power until it reaches red. developed by Khongumu FOLLOW KHONGJA thanks for playing!

Last updated by the developer 25 Jul 2026, 00:56 UTC.

21
playing (measured 10 Aug 2026, 14:18 UTC)
23,578,495
lifetime visits
94%
liked (180,017 👍 / 12,096 👎)
146,693
favourites (6.2 per 1k visits)
9 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1831first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Electrokinesis Pack
999 R$
Pyrokinesis Pack
999 R$
Cryokinesis Pack
999 R$
Double Energy!
449 R$
Instant Collect!
379 R$
More Object Capacity
199 R$
Extra Skill Slot!
99 R$
Psychic Color Changer!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3094no change
23 Aug 2026, 16:1594no change
13 Aug 2026, 16:0494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.