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[Cursed Vessel] UT Deal With Forgotten Bosses 2

[Cursed Vessel] UT Deal With Forgotten Bosses 2

A Roblox experience owned by MAWR Developing Group..

Tower defenseENTower DefenseUndertaleAnime Crossover

[Cursed Vessel] UT Deal With Forgotten Bosses 2 is a tower-defense experience created on 2023-01-28. The game currently has 2 players online and 2,156,481 lifetime visits. It holds a 75% like percentage and 6,488 favorites. The title features content from Undertale, Limbus Company, Touhou, and various anime series.

Description (written by the developer; not a statement by this register)

Shutdown = New Update or Fixes. [👋] Welcome to... Undertale Deal With Forgotten Bosses Second Stage! [💥]A different 'Tower Defense' Type game where you can: 💀 Obtain NEW characters! 💪 UPGRADE them to obtain their MAX POTENTIAL! 🔎 Find The Secrets! 🎯 and Defeat difficult bosses to unlock new characters! Despite Content primarily being Undertale, we have other contents aswell such as: Limbus Company, Touhou, Animes (JJK, Fate, Re:Zero as of now) Current Ver. 6.6.0 Added Cursed Vessel Character Current Event(s): None

Last updated by the developer 10 Aug 2026, 22:21 UTC.

2
playing (measured 11 Aug 2026, 02:30 UTC)
2,156,481
lifetime visits
75%
liked (1,739 👍 / 574 👎)
6,499
favourites (3.0 per 1k visits)
28 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lei Heng
515 R$
Saki
300 R$
Abyss Sans
105 R$
More Private Server Commands
40 R$
Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Undertale Waves · progression40,665 · 13.3% win
Beat Underfell Wave · progression36,377 · 17.7% win
Beat Underswap Waves · progression31,766 · 15.5% win
Completed Easy Mode · progression26,958 · 13.3% win
Flame · other22,867 · 4.4% win
Weak Determination · other20,278 · 2.2% win
Hard Work Badge · other18,277 · 4.4% win
Red · other15,032 · 4.4% win
After · other12,332 · 4.4% win
Glitch · other9,920 · 2.2% win
Hate · other9,818 · 6.6% win
Harudesuyoo~🌸 · other8,218 · 2.2% win
Sinister Path Choosen · progression8,077 · 4.4% win
Righteous Path Choosen · other7,864 · 11.0% win
Hurt · other7,136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:5175no change
14 Aug 2026, 08:4975first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.