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Deadly Decisions

Deadly Decisions

A Roblox experience owned by Jandel's Games.

MinigamesENtriviasurvivalquiz

Description (written by the developer; not a statement by this register)

Changelog: - New shop revamp - Random Rounds! - New deaths Complete 8 deadly trivia questions, and be the last surviving player(s) to win! Warning, do not get the answers wrong... or you may face a deadly surprise! This game is still early in development so please be kind!

Last updated by the developer 23 Sept 2025, 21:47 UTC.

30
playing (measured 10 Aug 2026, 14:51 UTC)
39,032,552
lifetime visits
51%
liked (26,493 👍 / 25,590 👎)
105,934
favourites (2.7 per 1k visits)
9 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push!
450 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Deadly Decisions! · welcome10,411,445 · 71.7% win
The Hunter becomes the Hunted · other1,109,344 · 0.00% win
5 Wins · progression416,579 · 4.1% win
10 Wins · progression132,117 · 1.5% win
20 Wins · progression34,870 · 0.60% win
40 Wins · progression7,815 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5123 August 2026 — 51 % liked2 September 2026 — 51 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:5351no change
23 Aug 2026, 14:4851first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.