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Soul Haunted HouseđŸ‘»Roleplay

Soul Haunted HouseđŸ‘»Roleplay

A Roblox experience owned by ARKverse.

RoleplayENhorrorroleplaysocial hangout

Soul Haunted HouseđŸ‘»Roleplay is a Roblox experience created on February 14, 2023. It has accumulated 25,317,003 lifetime visits and 67,405 favorites. Currently, 134 users are playing. The game holds a 79% like percentage. No specific genre is assigned. The description mentions ghost roleplay mechanics and chat commands for avatar customization.

Description (written by the developer; not a statement by this register)

đŸ‘»There is a haunted house in a place where it is dark all day. We live in harmony with ghosts, but some naughty ghosts always like to scare you. So you need to exercise your courage and experience the life of haunted houses. Update: Add Toilet Man(/ghost 16-18). 👍10k likes unlock new scenarios Game chat command: /re: Avatar reset /ghost: Become a ghost randomly. /hide: Avatar hidden. /unhide: Avatar unhide. /setweather+id: Set weather(Join group and like to use) Current ID range: 1~19 /ghost+id: Become the ghost of this id. Current ID range: 1~18 Explain: Private servers cannot increase points. First-person play is the best. Tags: Haunted House,Hangout, Vibe, Hugs, Simulator, Tycoon, Shower, Public, Friends, Flamingo, Hangout, Vibe, Hugs, Tycoon, Shower, Snow, Friends, Flamingo, Rp, RolePlay, Night, Tower Of Hell, prison, Welcome To Bloxburg, Catalog, Avatar, Editor, Animations, Korblox,items,ragdoll, Voice ⚠Please consciously comply with Roblox Community Standards

Last updated by the developer 18 Aug 2026, 03:12 UTC.

1
playing (measured 21 Aug 2026, 20:54 UTC)
25,347,719
lifetime visits
79%
liked (8,737 👍 / 2,370 👎)
67,694
favourites (2.7 per 1k visits)
14 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1874410 August 2026 — 87 players21 August 2026 — 1 players10 August 202621 August 2026
2 measurements spanning 11 days, net -86. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:541-86
10 Aug 2026, 14:3887first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome5,552,266 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7921 August 2026 — 79 % liked23 August 2026 — 79 % liked2 September 2026 — 79 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:1579no change
23 Aug 2026, 16:0079no change
21 Aug 2026, 20:5479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.