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BECOME OP

BECOME OP

A Roblox experience owned by MOCEAN.

SimulatorENfarmingmutationco-op

BECOME OP is a simulator experience created on 2023-02-19. It has accumulated 20,497,897 lifetime visits and 66,732 favorites. Currently, 4 users are playing. The experience holds an 80% like percentage. The description indicates gameplay involves farming enemies and mutating arsenals.

Description (written by the developer; not a statement by this register)

Start off with simple weapons, farm enemies, and grow/mutate your arsenal until you become invincible! Unlock new perks and weapons to develop a unique playstyle, and play with friends to progress even faster!

Last updated by the developer 25 Nov 2024, 21:29 UTC.

4
playing (measured 10 Aug 2026, 17:38 UTC)
20,497,897
lifetime visits
80%
liked (19,621 👍 / 4,774 👎)
66,683
favourites (3.3 per 1k visits)
19 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

XP Efficiency
1,900 R$
Mutation+
550 R$
Second Chance
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:5280no change
23 Aug 2026, 16:3780no change
13 Aug 2026, 16:3380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.