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Infinite Journey

Infinite Journey

A Roblox experience owned by MOCEAN.

PuzzleENbrick breakerroguelitemultiplayer

Infinite Journey is a puzzle experience created on 2024-08-14. It has accumulated 12,551,427 lifetime visits and 52,889 favorites. Currently, 10 users are playing. The game holds an 84% like percentage. It features multiplayer support and mutation mechanics within its genre classification.

Description (written by the developer; not a statement by this register)

An addicting chaotic brick breaker journey that supports multiplayer. Collect random mutations to change your playstyle, get permanent upgrades, and break the game. Credits: Music: "Infinity" by ShootingCat (ytchannelinroblox), other ambience from zapsplat and freesound

Last updated by the developer 10 Nov 2024, 17:17 UTC.

10
playing (measured 10 Aug 2026, 17:38 UTC)
12,551,427
lifetime visits
84%
liked (15,543 👍 / 3,016 👎)
52,892
favourites (4.2 per 1k visits)
14 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3816first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mutation Tier Boost
598 R$
2x Bricks
498 R$
Mutation +1 Choice
149 R$
2x Health
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:5084no change
13 Aug 2026, 18:4984first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.