π΄ββ οΈ SPTS Endless
A Roblox experience owned by SPTS Official.
SimulatorENsuperherotrainingleaderboards
π΄ββ οΈ SPTS Endless is a simulator experience created on 2023-02-25. The game has accumulated 6,877,194 lifetime visits and 35,403 favorites. Currently, 5 users are playing. The title holds a 77% like percentage. Players train various attributes to achieve superhuman abilities within the genre.
Description (written by the developer; not a statement by this register)
π΄ββ οΈ Welcome to SPTS Endless! π΄ββ οΈ π Become a famous hero or an infamous villain as you train to become the strongest human to ever live! ππ» Train your Fists and punch like Superman! πͺπ» Train your Body and become Invincible! β¨ Train your mind to achieve psychic powers! β‘οΈ Train your speed to the point of teleportation! βοΈ Take the path of Superhero or Supervillain! π Compete in Global Leaderboards, and much more! FAQ: - Basic skills are learned by completing quests - Select the eye icon to see the current highest training area that can be trained - The Oni icon will show the next training areas - Token Income increase by +1 every 4 hours in-game - Advanced skills are unlocked by achieving the required amount of stats
Last updated by the developer 22 Jun 2026, 01:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:34 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.