⚡ Super Power Fighting Simulator
A Roblox experience owned by GamesReborn.
Fighting & PvPENtrainingcombatprogression
⚡ Super Power Fighting Simulator is a fighting-pvp experience created on 2018-12-03. It has recorded 207,370,349 lifetime visits and 673,592 favorites. Currently, 73 users are playing. The game holds a 93% like percentage. It features training mechanics, skill unlocking, and rank progression within its genre.
Description (written by the developer; not a statement by this register)
💥 Train your body, fists, mind and speed in this ultimate training game! Unlock new skills, reach powerful ranks, team up with friends, venture to new islands & much more! 💥 🔥 This Game Has Free VIP Servers! 🔥 🌟 Users with Roblox Premium can open the Premium Chest at spawn! 🌟 ⚔️ Bounty, Killstreaks & Rep can not be gained or lost in VIP Servers or Space Dimension! ⚔️ [ Inspired By Super Power Training Simulator ]
Last updated by the developer 26 Jun 2026, 14:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:01 | 68 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:39 | 93 | no change |
| 23 Aug 2026, 12:36 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.