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💥SPTS Classic

💥SPTS Classic

A Roblox experience owned by The State of Mind.

SimulatorENsuperherotrainingsimulator

💥SPTS Classic is a simulator experience created on 2018-08-10. The game has accumulated 255,284,585 lifetime visits and 1,375,295 favorites. Currently, 401 players are active. The title holds a 74% like percentage. It falls under the simulator genre. The description highlights training mechanics for various superpowers and includes features like squad systems and global leaderboards.

Description (written by the developer; not a statement by this register)

💥 Welcome to Superpowers Training Simulator! 💥 👊🏻 Train your Fists and punch like Superman! 💪🏻 Train your Body and become Invincible! ✨ Train your mind to achieve psychic powers! ⚡️ Train your speed to the point of teleportation! ☄️ Take the path of Superhero or Supervillain! 🏆 Compete in Global Leaderboards, and much more! 📙 UPDATE LOG {V 1.80} 📙 - 🏘️ Added A Squad System! - 🔰 Added New Auras & Skills Tier! - ⚔️ Added New Reputation Ranks! - 👑 Added Mobile Support! (+New QoL Features) - 🔧 Fixed Many Major & Minor Glitches! [ By Thai Devs Team 😊 ]

Last updated by the developer 15 May 2026, 18:26 UTC.

315
playing (measured 3 Sept 2026, 20:50 UTC)
255,369,481
lifetime visits
74%
liked (414,864 👍 / 144,487 👎)
1,375,584
favourites (5.4 per 1k visits)
10 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

232407319.531510 August 20263 September 2026
311 measurements spanning 24 days, net -63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 206–433 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 311
Measured (UTC)PlayersChange
3 Sept 2026, 20:50315-24
3 Sept 2026, 19:50339+7
3 Sept 2026, 18:50332+5
3 Sept 2026, 17:50327+6
3 Sept 2026, 16:50321-60
3 Sept 2026, 15:50381+14
3 Sept 2026, 14:50367+12
3 Sept 2026, 13:50355+18
3 Sept 2026, 12:50337+15
3 Sept 2026, 11:50322-10
3 Sept 2026, 07:50332-1
3 Sept 2026, 06:50333+12
3 Sept 2026, 05:50321no change
3 Sept 2026, 04:50321+2
3 Sept 2026, 03:50319+14
3 Sept 2026, 02:50305-9
3 Sept 2026, 01:50314-5
3 Sept 2026, 00:50319-3
2 Sept 2026, 23:50322-23
2 Sept 2026, 22:50345first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Half Skill Cooldown
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed All Sath's Quests · progression61,570 · 0.40% win
Completed Reaper Quest & Obtained Soul Reap · progression28,422 · 0.00% win
Obtained Ghost Rider Head, Ghost Bike & Hellfire · collection27,319 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7421 August 20263 September 2026
311 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 311
Measured (UTC)% likedChange
3 Sept 2026, 20:5074no change
3 Sept 2026, 19:5074no change
3 Sept 2026, 18:5074no change
3 Sept 2026, 17:5074no change
3 Sept 2026, 16:5074no change
3 Sept 2026, 15:5074no change
3 Sept 2026, 14:5074no change
3 Sept 2026, 13:5074no change
3 Sept 2026, 12:5074no change
3 Sept 2026, 11:5074no change
3 Sept 2026, 07:5074no change
3 Sept 2026, 06:5074no change
3 Sept 2026, 05:5074no change
3 Sept 2026, 04:5074no change
3 Sept 2026, 03:5074no change
3 Sept 2026, 02:5074no change
3 Sept 2026, 01:5074no change
3 Sept 2026, 00:5074no change
2 Sept 2026, 23:5074no change
2 Sept 2026, 22:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.