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Frankie's Funhouse 🎪

Frankie's Funhouse 🎪

A Roblox experience owned by Double Bandit Studios.

HorrorENhorrorbattle-royalesurvival

Frankie's Funhouse is a horror experience created on 2023-03-13. It has accumulated 27,695,405 lifetime visits and 67,876 favorites. The title holds an 81% like percentage. Currently, zero users are playing the game. The description indicates competitive survival gameplay involving ticket-based purchases and group incentives.

Description (written by the developer; not a statement by this register)

Dear reader! Step right up and join us for a night of terror at Frankies Funhouse, if you dare.. 🎪 Go up against other contestants as you battle throughout the night to become the sole survivor. 🔪 Make tough decisions when it comes down to who lives, and who doesn't. 🎟️ Earn tickets to purchase knives and soon other cosmetics. Appease Frankie at all times, for he is the ringmaster after all. His one rule? Win. ⭐ Hey you! Join the group for a very sharp surprise.. https://www.roblox.com/groups/13751258 👍 Don't forget to leave a like to let us know you want future updates!

Last updated by the developer 2 Jun 2026, 19:34 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
27,695,405
lifetime visits
81%
liked (43,299 👍 / 9,972 👎)
67,867
favourites (2.5 per 1k visits)
13 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Season 1 Pass
399 R$
VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,937,915 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8123 August 2026 — 81 % liked2 September 2026 — 81 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:5381no change
23 Aug 2026, 15:4581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.