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Claustrophobia

Claustrophobia

A Roblox experience owned by Ncraft Studios.

HorrorENhorrorcave divingfirst game

Claustrophobia is a horror experience created on 2023-03-28. It has recorded 10,930,037 lifetime visits and 65,255 favorites. The current player count is zero. The game holds a 36% like percentage. It is categorized under the horror genre. The experience was developed by Ncraft.

Description (written by the developer; not a statement by this register)

You went Cave Diving and found out something lurks below... Controls: C To Crouch & Crawl (press C twice) X To Uncrouch Do NOT Crouch during a cutscene or it will cause bugs, uncrouch immedietly during cutscene by pressing X twice. Scripts by: Ncraft Animations By: Ncraft Map By: Ncraft Images By: Ncraft Game Made By Ncraft DISCLaIMER: THIS IS MY FIRST OFFICIaL GaME IT IS BUGGY aND OLD

Last updated by the developer 16 Jun 2026, 13:30 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
10,930,037
lifetime visits
36%
liked (10,452 👍 / 18,242 👎)
65,242
favourites (6.0 per 1k visits)
28 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet!
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner! · other140,501 · 1.5% win
Ancestor Master! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3613 August 2026 — 36 % liked23 August 2026 — 36 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:4636no change
13 Aug 2026, 19:4536first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.