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Make Your Pets Famous! 📸

Make Your Pets Famous! 📸

A Roblox experience owned by Famous Pets!.

TycoonENpet collectiontycoonsocial simulation

Make Your Pets Famous! 📸 is a tycoon experience created on 2023-04-03. It has accumulated 8,037,727 lifetime visits and 210,531 favorites. Currently, five users are playing. The game holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

🥚 Buy Eggs 📸 Place Stands 🐾 Setup Pets 🌟 Get Famous Earn likes offline!

Last updated by the developer 27 May 2026, 20:19 UTC.

5
playing (measured 10 Aug 2026, 16:36 UTC)
8,037,727
lifetime visits
91%
liked (10,893 👍 / 1,135 👎)
212,263
favourites (26.4 per 1k visits)
3 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:365first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Secret Luck
1,799 R$
2x Machine Luck
999 R$
3x Hatch
499 R$
VIP
449 R$
2x Mutation Luck
399 R$
2x Luck
299 R$
2x Stars
299 R$
2x Likes
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,521,697 · 20.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5191no change
23 Aug 2026, 21:5091no change
13 Aug 2026, 21:4991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.