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The Quest for the Legendary Cola [RPG]

The Quest for the Legendary Cola [RPG]

A Roblox experience owned by SHOE-CORP HQ.

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The Quest for the Legendary Cola [RPG] is a Roblox experience categorized under racing. Created on May 10, 2023, it has accumulated 5,060,228 lifetime visits and 103,561 favorites. Currently, 100 users are playing. The game holds a 93% like percentage. The description outlines a narrative involving a sealed mad king and an explorer named Annabelle.

Description (written by the developer; not a statement by this register)

Centuries ago, the mad king John Doe was sealed into the Ancient Statue; but, as you awake on the shore with no memories, calamity once again threatens the kingdom. Joined by aspiring explorer Annabelle, embark on a quest across Robloxia to gather the remains of the Ancient Statue in search of a legendary artifact to save the world. [NOTE: Console players will have to use the virtual cursor to navigate UI and press A to skip text.]

Last updated by the developer 7 Aug 2026, 20:28 UTC.

82
playing (measured 22 Aug 2026, 00:50 UTC)
5,086,187
lifetime visits
93%
liked (38,535 👍 / 3,061 👎)
105,047
favourites (20.7 per 1k visits)
10 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

821169910 August 2026 — 114 players21 August 2026 — 107 players21 August 2026 — 113 players21 August 2026 — 116 players21 August 2026 — 102 players22 August 2026 — 82 players10 August 202622 August 2026
6 measurements spanning 11 days, net -32. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–121 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5082-20
21 Aug 2026, 23:50102-14
21 Aug 2026, 22:50116+3
21 Aug 2026, 21:50113+6
21 Aug 2026, 20:54107-7
10 Aug 2026, 16:52114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

XP Boost
250 R$
Victory Dance
100 R$
Disable Wild Battles
75 R$
Randomized Defeat Effects
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Marathon Runner · progression370,995 · 23.0% win
Beefy Body · other256,413 · 15.9% win
Strongarmed · other108,769 · 10.9% win
End to a Pursuit · progression85,868 · 7.5% win
A Normal Curse · other79,390 · 6.0% win
Keep Away from Bears! · other72,864 · 6.4% win
Alpha Tester · other64,681 · 0.00% win
Filled With Determination · other59,140 · 7.2% win
Treasure Hunter · collection54,053 · 3.7% win
Saviors of Robloxia · other46,588 · 5.6% win
Trusty Hardware · other44,988 · 4.7% win
Justice! · other41,740 · 4.2% win
Find the Gubbies · collection38,993 · 4.4% win
Peak Physical Condition · other33,321 · 4.5% win
Battle Tower Noob · progression28,830 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
8 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3293no change
24 Aug 2026, 01:3293no change
22 Aug 2026, 00:5093no change
21 Aug 2026, 23:5093no change
21 Aug 2026, 22:5093no change
21 Aug 2026, 21:5093no change
21 Aug 2026, 20:5493no change
14 Aug 2026, 01:3193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.