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Combat Initiation

Combat Initiation

A Roblox experience owned by Windforce Interactive.

Fighting & PvPENarena combatspire climbingULTRAKILL-inspired

Combat Initiation is a fighting-pvp Roblox experience created on 2023-05-27. The game currently has 858 players online. It has accumulated 59,739,636 lifetime visits, 389,146 favorites, and a 95% like percentage.

Description (written by the developer; not a statement by this register)

[Beta v2.2.4] Gather a team, choose your weapons, select your tools, and ascend the spire of certain death. Do you have what it takes? Combat Initiation is a fast-paced arena brickbattle game that puts you in a max group of 6 against all varying threats standing in your way. With all your 7 granted branching weapons to choose from, blaze through every army as you seek to reach the top. Inspired by many games, most notably a hit game named ULTRAKILL.

Last updated by the developer 28 Aug 2026, 06:39 UTC.

572
playing (measured 6 Sept 2026, 02:50 UTC)
60,582,209
lifetime visits
95%
liked (168,730 👍 / 8,239 👎)
392,811
favourites (6.5 per 1k visits)
27 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2091,14567757210 August 20266 September 2026
365 measurements spanning 26 days, net -370. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–1,285 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 365
Measured (UTC)PlayersChange
6 Sept 2026, 02:50572-56
6 Sept 2026, 01:50628+100
6 Sept 2026, 00:50528+5
5 Sept 2026, 23:50523-34
5 Sept 2026, 22:50557-47
5 Sept 2026, 21:50604-128
5 Sept 2026, 20:50732-31
5 Sept 2026, 19:50763-149
5 Sept 2026, 18:50912+71
5 Sept 2026, 17:50841+207
5 Sept 2026, 16:50634-245
5 Sept 2026, 15:50879-81
5 Sept 2026, 14:50960-5
5 Sept 2026, 13:50965+95
5 Sept 2026, 12:50870+26
5 Sept 2026, 11:50844+19
5 Sept 2026, 10:50825+38
5 Sept 2026, 09:50787+30
5 Sept 2026, 08:50757+103
5 Sept 2026, 07:50654first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG donation
500 R$
Customization+
250 R$
donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CROSSROADS · other2,741,491 · 15.8% win
CHAOS CANYON · progression2,208,402 · 13.0% win
GLASS HOUSES · other1,643,519 · 9.9% win
ROCKET ARENA · other1,232,538 · 7.6% win
THE DOOMSPIRES · other587,773 · 7.1% win
EGG HUNTER [2026] · collection11,080 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20266 September 2026
366 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 366
Measured (UTC)% likedChange
6 Sept 2026, 02:5095no change
6 Sept 2026, 01:5095no change
6 Sept 2026, 00:5095no change
5 Sept 2026, 23:5095no change
5 Sept 2026, 22:5095no change
5 Sept 2026, 21:5095no change
5 Sept 2026, 20:5095no change
5 Sept 2026, 19:5095no change
5 Sept 2026, 18:5095no change
5 Sept 2026, 17:5095no change
5 Sept 2026, 16:5095no change
5 Sept 2026, 15:5095no change
5 Sept 2026, 14:5095no change
5 Sept 2026, 13:5095no change
5 Sept 2026, 12:5095no change
5 Sept 2026, 11:5095no change
5 Sept 2026, 10:5095no change
5 Sept 2026, 09:5095no change
5 Sept 2026, 08:5095no change
5 Sept 2026, 07:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

combat-initiation.fandom.com4 active editors · 1,741 edits
183 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.