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Combat Initiation

Combat Initiation

A Roblox experience owned by Windforce Interactive.

Fighting & PvPENarena combatspire climbingULTRAKILL-inspired

Combat Initiation is a fighting-pvp Roblox experience created on 2023-05-27. The game currently has 858 players online. It has accumulated 59,739,636 lifetime visits, 389,146 favorites, and a 95% like percentage.

Description (written by the developer; not a statement by this register)

[Beta v2.2.4] Gather a team, choose your weapons, select your tools, and ascend the spire of certain death. Do you have what it takes? Combat Initiation is a fast-paced arena brickbattle game that puts you in a max group of 6 against all varying threats standing in your way. With all your 7 granted branching weapons to choose from, blaze through every army as you seek to reach the top. Inspired by many games, most notably a hit game named ULTRAKILL.

Last updated by the developer 9 Oct 2026, 05:31 UTC.

380
playing (measured 26 Oct 2026, 16:50 UTC)
62,112,859
lifetime visits
95%
liked (171,483 👍 / 8,337 👎)
400,067
favourites (6.4 per 1k visits)
27 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

139848493.53805 October 202626 October 2026
500 measurements spanning 21 days, net +79. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–954 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 16:50380-26
26 Oct 2026, 15:50406-1
26 Oct 2026, 14:50407-55
26 Oct 2026, 13:50462-2
26 Oct 2026, 12:50464+80
26 Oct 2026, 11:50384-9
26 Oct 2026, 10:50393+41
26 Oct 2026, 09:50352-30
26 Oct 2026, 08:50382+76
26 Oct 2026, 07:50306+71
26 Oct 2026, 06:50235+39
26 Oct 2026, 05:50196+1
26 Oct 2026, 04:50195-7
26 Oct 2026, 03:50202-41
26 Oct 2026, 02:50243-65
26 Oct 2026, 01:50308-37
26 Oct 2026, 00:50345+14
25 Oct 2026, 23:50331-67
25 Oct 2026, 22:50398-14
25 Oct 2026, 21:50412first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG donation
500 R$
Customization+
250 R$
donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CROSSROADS · other2,803,707 · 14.5% win
CHAOS CANYON · progression2,258,830 · 11.8% win
GLASS HOUSES · other1,681,516 · 8.3% win
ROCKET ARENA · other1,261,065 · 6.1% win
THE DOOMSPIRES · other614,291 · 5.5% win
EGG HUNTER [2026] · collection11,102 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202626 October 2026
1576 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1576
Measured (UTC)% likedChange
26 Oct 2026, 16:5095no change
26 Oct 2026, 15:5095no change
26 Oct 2026, 14:5095no change
26 Oct 2026, 13:5095no change
26 Oct 2026, 12:5095no change
26 Oct 2026, 11:5095no change
26 Oct 2026, 10:5095no change
26 Oct 2026, 09:5095no change
26 Oct 2026, 08:5095no change
26 Oct 2026, 07:5095no change
26 Oct 2026, 06:5095no change
26 Oct 2026, 05:5095no change
26 Oct 2026, 04:5095no change
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095no change
26 Oct 2026, 01:5095no change
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

combat-initiation.fandom.com4 active editors · 1,741 edits
183 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.