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Shinigami Battlegrounds

Shinigami Battlegrounds

A Roblox experience owned by Unknown Battlegrounds.

Fighting & PvPENanimecombatfighting

Shinigami Battlegrounds is a fighting-pvp experience created on 2023-05-27. It has 2,687,051 lifetime visits, 28,218 favorites, and a 79% like percentage. Currently, 3 players are active. The game features combat mechanics including reiatsu charging, awakening, dashing, blocking, and air walking.

Description (written by the developer; not a statement by this register)

G - Charge reiatsu H - Awakening Q - Dash Q - Ragdoll cancel and dash F - Block T - Air walk (only works out of combat) R - Emote wheel

Last updated by the developer 29 Jun 2026, 12:23 UTC.

3
playing (measured 10 Aug 2026, 17:45 UTC)
2,687,051
lifetime visits
79%
liked (9,530 👍 / 2,563 👎)
28,255
favourites (10.5 per 1k visits)
27 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support the developers :)
1,000 R$
Private Servers+
399 R$
Early Access
299 R$
Skip Spins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:5279no change
24 Aug 2026, 06:5179no change
14 Aug 2026, 06:4979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.