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Rogue Nightmare

Rogue Nightmare

A Roblox experience owned by Simple Games Rogue.

AdventureENroguelikeboss fightprogression

Rogue Nightmare is an adventure experience created on 2023-06-03. It has accumulated 2,048,169 lifetime visits and 26,125 favorites. The title holds an 88% like percentage. Currently, one user is playing the game. The experience features roguelike mechanics where players fight enemies and level up to defeat a final boss, retaining some power upon death.

Description (written by the developer; not a statement by this register)

A roguelike game. Fight enemies and level up to beat the final boss. Die, and you'll have to start over, but you get to keep a bit of power from your previous attempts. ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ ❤️ Join our community to vote on where our charity donations go towards! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Support development and give us suggestions for updates by joining Simple Games! https://www.roblox.com/groups/7312028/Simple-Games-Incorporated#!/about And follow the devs at: @SimpleGamesInc @UndoneBuilder ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙

Last updated by the developer 9 Oct 2023, 17:49 UTC.

1
playing (measured 10 Aug 2026, 20:51 UTC)
2,048,169
lifetime visits
88%
liked (8,273 👍 / 1,076 👎)
26,132
favourites (12.8 per 1k visits)
3 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Adventure Begins · welcome614,674 · 56.5% win
Waking Up and Forgetting · other104,609 · 26.1% win
Trigger Happy · other51,590 · 8.7% win
Very Angry · other42,450 · 8.7% win
Unyielding Constitution · other42,205 · 13.0% win
Itinerant Healer · other39,422 · 17.4% win
Confirmed Wealth · other37,542 · 13.0% win
Attuning with the Universe · other35,650 · 4.3% win
Greater Fury · other32,662 · 4.3% win
Zenith of Rebellion · other28,699 · 17.4% win
Bringer of Woe · other21,321 · 4.3% win
Loser · other20,273 · 4.3% win
It Tolls for Thee · other18,898 · 8.7% win
Heat Sink · other18,657 · 4.3% win
Rapid Fire · other16,247 · 13.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1988no change
14 Aug 2026, 09:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.