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Terminal [Escape Room]

Terminal [Escape Room]

A Roblox experience owned by CCF Studios.

PuzzleENEscape RoomPuzzleCollaborative

Terminal [Escape Room] is a puzzle experience created on 2023-07-11. It has recorded 61,896,873 lifetime visits and 509,220 favorites. Currently, 905 users are playing. The game holds an 89% like percentage. It features escape room mechanics within the puzzle genre.

Description (written by the developer; not a statement by this register)

🧩 RIA26 BEST PUZZLE NOMINEE 🧩 🗳️ VOTE AT THE BLOCK BY AUG 11 🗳️ Can you escape? 🕵️ DISCO-TECH OUT NOW!! 💃🕺🔌 In this Escape Room game, uncover the sinister secret of Leisterez as you escape multiple life-or-death scenarios: a runaway train, an abandoned train tunnel, a mysterious underground bunker, a research lab, abandoned headquarters... why is this happening? Who set all this up? Find out now! If the Standard Difficulty is too frustrating, there are Beginner Modes featuring entirely reworked puzzles to be more accessible to those who are younger or new to Escape Rooms! Available for groups of 1-5 Players, but we recommend playing in a group for the best experience! [Recommended you play with a pencil and paper! Writing things down might be helpful] Tags: Escape Room, Puzzle, Puzzle Game, Riddle, Riddle Game, Escape, Puzzle Game With Friends, Escape, Timed Game, Collaboration, Collaborative, Escape Game, Logic Game, Brain Game

Last updated by the developer 21 Aug 2026, 19:07 UTC.

1,125
playing (measured 21 Aug 2026, 20:54 UTC)
64,176,102
lifetime visits
89%
liked (102,233 👍 / 13,155 👎)
509,220
favourites (7.9 per 1k visits)
11 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1251,2731,19910 August 2026 — 1,273 players21 August 2026 — 1,125 players10 August 202621 August 2026
2 measurements spanning 11 days, net -148. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,103–1,295 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:541,125-148
10 Aug 2026, 15:081,273first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [Permanent]
299 R$
Infinite Time (ALL ROOMS)
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Escaped [BEGINNER] · progression3,702,811
You Escaped (Again) [BEGINNER] · progression2,116,525
This Floor Please! [BEGINNER] · progression1,638,435
You Escaped [STANDARD] · progression1,546,468
You Escaped (Again Again) [BEGINNER] · progression1,132,742
Experiment Complete! [BEGINNER] · progression833,254
You Escaped (Again) [STANDARD] · progression735,049
esc [BEGINNER] · welcome426,431
This Floor Please! [STANDARD] · progression421,096
Inner Circle [BEGINNER] · welcome406,799
You Crashed! [STANDARD] · other402,068
You Escaped (Again Again) [STANDARD] · progression315,942
Death Drop [STANDARD] · progression304,148
Nice! [RAPID] · other279,716
Circle Back [BEGINNER] · other274,335

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.