Terminal [Escape Room]
A Roblox experience owned by CCF Studios.
PuzzleENEscape RoomPuzzleCollaborative
Terminal [Escape Room] is a puzzle experience from 2023 featuring multi-scenario escapes and easier beginner modes for newer players. Its totals include 69.1 million visits and 566,633 favorites, with an 88 percent like rate. 1,303 players are currently working through its rooms.
Description (written by the developer; not a statement by this register)
🧩 RIA26 BEST PUZZLE NOMINEE 🧩 🗳️ VOTE AT THE BLOCK BY AUG 11 🗳️ Can you escape? 🕵️ DISCO-TECH OUT NOW!! 💃🕺🔌 In this Escape Room game, uncover the sinister secret of Leisterez as you escape multiple life-or-death scenarios: a runaway train, an abandoned train tunnel, a mysterious underground bunker, a research lab, abandoned headquarters... why is this happening? Who set all this up? Find out now! If the Standard Difficulty is too frustrating, there are Beginner Modes featuring entirely reworked puzzles to be more accessible to those who are younger or new to Escape Rooms! Available for groups of 1-5 Players, but we recommend playing in a group for the best experience! [Recommended you play with a pencil and paper! Writing things down might be helpful] Tags: Escape Room, Puzzle, Puzzle Game, Riddle, Riddle Game, Escape, Puzzle Game With Friends, Escape, Timed Game, Collaboration, Collaborative, Escape Game, Logic Game, Brain Game
Last updated by the developer 25 Oct 2026, 08:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Oct 2026, 18:50 | 920 | +4 |
| 25 Oct 2026, 17:50 | 916 | -91 |
| 25 Oct 2026, 16:50 | 1,007 | -18 |
| 25 Oct 2026, 15:50 | 1,025 | +169 |
| 25 Oct 2026, 14:50 | 856 | +33 |
| 25 Oct 2026, 13:50 | 823 | +168 |
| 25 Oct 2026, 12:50 | 655 | +56 |
| 25 Oct 2026, 11:50 | 599 | -27 |
| 25 Oct 2026, 10:50 | 626 | +17 |
| 25 Oct 2026, 09:50 | 609 | +50 |
| 25 Oct 2026, 08:50 | 559 | -31 |
| 25 Oct 2026, 07:50 | 590 | -66 |
| 25 Oct 2026, 06:50 | 656 | -61 |
| 25 Oct 2026, 05:50 | 717 | -53 |
| 25 Oct 2026, 04:50 | 770 | -76 |
| 25 Oct 2026, 03:50 | 846 | -45 |
| 25 Oct 2026, 02:50 | 891 | +178 |
| 25 Oct 2026, 01:50 | 713 | +16 |
| 25 Oct 2026, 00:50 | 697 | -107 |
| 24 Oct 2026, 23:50 | 804 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 18:50 | 88 | no change |
| 25 Oct 2026, 17:50 | 88 | no change |
| 25 Oct 2026, 16:50 | 88 | no change |
| 25 Oct 2026, 15:50 | 88 | no change |
| 25 Oct 2026, 14:50 | 88 | no change |
| 25 Oct 2026, 13:50 | 88 | no change |
| 25 Oct 2026, 12:50 | 88 | no change |
| 25 Oct 2026, 11:50 | 88 | no change |
| 25 Oct 2026, 10:50 | 88 | no change |
| 25 Oct 2026, 09:50 | 88 | no change |
| 25 Oct 2026, 08:50 | 88 | no change |
| 25 Oct 2026, 07:50 | 88 | no change |
| 25 Oct 2026, 06:50 | 88 | no change |
| 25 Oct 2026, 05:50 | 88 | no change |
| 25 Oct 2026, 04:50 | 88 | no change |
| 25 Oct 2026, 03:50 | 88 | no change |
| 25 Oct 2026, 02:50 | 88 | no change |
| 25 Oct 2026, 01:50 | 88 | no change |
| 25 Oct 2026, 00:50 | 88 | no change |
| 24 Oct 2026, 23:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.