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Archived

Archived

A Roblox experience owned by Archived Library.

RacingENProject MoonSoulslikeRPG

Archived is a Roblox experience categorized under racing, created on July 12, 2023. The game currently has 2,180 players online and has accumulated 132,773,260 lifetime visits. It holds 145,134 favorites and maintains a 69% like percentage. The description identifies it as a difficult RPG based on the Project Moon game series.

Description (written by the developer; not a statement by this register)

A Difficult RPG based on the World of the Project Moon Game Series. May you find your Book in this place. Controls Are Listed Below: Movement – ( WASD ) Dash – ( Q ) Jump – ( Space ) Equip / Unequip Weapon – ( E ) Attack – ( LMB ) Block – ( F ) Parry – ( RMB ) Critical / Heavy Attack – ( R ) Charged Attack – ( LCtrl (Hold) + M1 ) Aiming – ( LCtrl (Hold) + M2 ) Execute Knocked Opponent - ( B ) Carry Knocked Opponent - ( V ) Ragdoll Cancel – ( Space w/ Ragdoll ) Skip Dialogue - ( V ) (While in Dialogue)

Last updated by the developer 18 Oct 2026, 20:03 UTC.

1,238
playing (measured 23 Oct 2026, 15:50 UTC)
145,283,350
lifetime visits
68%
liked (36,102 👍 / 17,219 👎)
150,329
favourites (1.0 per 1k visits)
12 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3751,418896.51,2382 October 202623 October 2026
500 measurements spanning 21 days, net +297. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 219–1,574 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
23 Oct 2026, 15:501,238-13
23 Oct 2026, 14:501,251+128
23 Oct 2026, 13:501,123+154
23 Oct 2026, 12:50969+97
23 Oct 2026, 11:50872+100
23 Oct 2026, 10:50772+50
23 Oct 2026, 09:50722+22
23 Oct 2026, 08:50700+168
23 Oct 2026, 07:50532+41
23 Oct 2026, 06:50491+4
23 Oct 2026, 05:50487-72
23 Oct 2026, 04:50559-36
23 Oct 2026, 03:50595-24
23 Oct 2026, 02:50619-7
23 Oct 2026, 01:50626-34
23 Oct 2026, 00:50660-45
22 Oct 2026, 23:50705+8
22 Oct 2026, 22:50697-29
22 Oct 2026, 21:50726-5
22 Oct 2026, 20:50731first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hair Coupon
350 R$
Personality Picker
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Backstreets · welcome632,616 · 0.80% win
That's that and this is this, Right? · other341,904 · 0.50% win
Climbing the Ranks · progression325,368 · 0.20% win
Book Hunter · collection206,025 · 0.20% win
Getting Somewhere · progression189,363 · 0.30% win
Chippin' In · other176,310 · 0.30% win
The Night in the Backstreets · progression156,361 · 0.20% win
Disciple of Light · other124,710 · 0.40% win
Milestone Rewards · progression95,109 · 0.40% win
Backstreets Scavenge81,440 · 0.00% win
Moving Up The Ranks · progression81,063 · 0.00% win
Money Makes Money · other80,575 · 0.00% win
Number One Errand Doer · other69,458 · 0.10% win
Unending Thirst · other63,694 · 0.00% win
Relic of the Past · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

686968.521 August 202623 October 2026
1495 measurements spanning 63 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1495
Measured (UTC)% likedChange
23 Oct 2026, 15:5068no change
23 Oct 2026, 14:5068no change
23 Oct 2026, 13:5068no change
23 Oct 2026, 12:5068no change
23 Oct 2026, 11:5068no change
23 Oct 2026, 10:5068no change
23 Oct 2026, 09:5068no change
23 Oct 2026, 08:5068no change
23 Oct 2026, 07:5068no change
23 Oct 2026, 06:5068no change
23 Oct 2026, 05:5068no change
23 Oct 2026, 04:5068no change
23 Oct 2026, 03:5068no change
23 Oct 2026, 02:5068no change
23 Oct 2026, 01:5068no change
23 Oct 2026, 00:5068no change
22 Oct 2026, 23:5068no change
22 Oct 2026, 22:5068no change
22 Oct 2026, 21:5068no change
22 Oct 2026, 20:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,539,800
YouTube views across 23 matched videos

Most-viewed match: “I didn't want him to go 2nd phase. | ARCHIVED #archived #projectmoon #limbuscompany #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 7 Oct 2026, 03:20 UTC.