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untitled tag game

untitled tag game

A Roblox experience owned by _create.

MinigamesENparkourtagsocial

Untitled Tag Game is a minigame created on 2023-07-12. It features 424,450,560 lifetime visits and 929,744 favorites. Currently, 2,228 players are active. The experience holds a 90% like percentage. It offers tag variations with advanced movement mechanics. The game is a remake of a legacy counterpart. Community-created music is used throughout the experience.

Description (written by the developer; not a statement by this register)

play variations of tag with advanced movement, such as climbing, sliding, rolling, vaulting, swinging, and more! untitled tag game is a nostalgic parkour tag game inspired by roblox brickbattle games & other classics. this game is a remake and continuation of it's legacy counterpart, all made from scratch. join the communications server for updates! make sure to like and favorite the game! [W] - run [LMB] - tag [B] - shop [I] - inventory [G] - emote [Q] - menu this game has no copyrighted tracks. almost all music was made by the untitled tag game community. thank you for playing! <3

Last updated by the developer 3 Sept 2026, 09:21 UTC.

1,964
playing (measured 4 Sept 2026, 06:50 UTC)
429,996,937
lifetime visits
90%
liked (646,182 👍 / 68,731 👎)
940,980
favourites (2.2 per 1k visits)
12 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3513,1132,2321,96410 August 20264 September 2026
321 measurements spanning 25 days, net +541. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,087–3,377 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 06:501,964-57
4 Sept 2026, 05:502,021+95
4 Sept 2026, 04:501,926-338
4 Sept 2026, 03:502,264-227
4 Sept 2026, 02:502,491-189
4 Sept 2026, 01:502,680+3
4 Sept 2026, 00:502,677+429
3 Sept 2026, 23:502,248+118
3 Sept 2026, 22:502,130+271
3 Sept 2026, 21:501,859+43
3 Sept 2026, 20:501,816+69
3 Sept 2026, 19:501,747-182
3 Sept 2026, 18:501,929-13
3 Sept 2026, 17:501,942-218
3 Sept 2026, 16:502,160-151
3 Sept 2026, 15:502,311-368
3 Sept 2026, 14:502,679-384
3 Sept 2026, 13:503,063+54
3 Sept 2026, 12:503,009+374
3 Sept 2026, 11:502,635first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x coins
500 R$
builder's club lite
350 R$
triple votes
299 R$
more emotes
250 R$
summer bundle
199 R$
binoculars
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to recode! · welcome54,703,550 · 67.3% win
flip the script · other24,093,590 · 24.2% win
drive by · other6,087,154 · 8.4% win
burnt to a crisp · other5,422,713 · 2.8% win
you're it [DOORS] · other4,597,647 · 1.9% win
dizzy4,256,963 · 6.5% win
lamp3,599,886 · 2.5% win
flawless · other3,480,629 · 4.8% win
death by cannon · other2,811,541 · 1.9% win
hot streak · other1,529,299 · 4.3% win
crown by technicality · other1,368,121 · 1.3% win
savior · other1,052,992 · 0.90% win
roll expert · other1,005,616 · 0.90% win
hot pursuit · other988,828 · 0.50% win
second chance · other874,859 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20264 September 2026
322 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 322
Measured (UTC)% likedChange
4 Sept 2026, 06:5090no change
4 Sept 2026, 05:5090no change
4 Sept 2026, 04:5090no change
4 Sept 2026, 03:5090no change
4 Sept 2026, 02:5090no change
4 Sept 2026, 01:5090no change
4 Sept 2026, 00:5090no change
3 Sept 2026, 23:5090no change
3 Sept 2026, 22:5090no change
3 Sept 2026, 21:5090no change
3 Sept 2026, 20:5090no change
3 Sept 2026, 19:5090no change
3 Sept 2026, 18:5090no change
3 Sept 2026, 17:5090no change
3 Sept 2026, 16:5090no change
3 Sept 2026, 15:5090no change
3 Sept 2026, 14:5090no change
3 Sept 2026, 13:5090no change
3 Sept 2026, 12:5090no change
3 Sept 2026, 11:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

21,591,706
YouTube views across 22 matched videos

Most-viewed match: “Roblox Untitled Tag Game #roblox #potemer #robloxanimation”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.