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[GREEN ALIEN] Boboiboy Battlegrounds

[GREEN ALIEN] Boboiboy Battlegrounds

A Roblox experience owned by ChillMeb.

Fighting & PvPENBoBoiBoyBattlegroundsFighting

[GREEN ALIEN] Boboiboy Battlegrounds is a fighting-pvp experience created on 2023-08-10. It has recorded 3,145,956 lifetime visits and 6,926 favorites. Currently, 20 users are playing. The game holds a 65% like percentage. It supports mobile, PC, and console platforms.

Description (written by the developer; not a statement by this register)

Inspired by the show BoBoiBoy and other battleground games. we all love boboiboy Currently supports: Mobile📱, PC🖥️ and CONSOLE 🎮 🖥️ Controls: Left Click: Punch W + W: Sprint (or enable via settings) F: Block Q: Dash G: Ultimate/Awaken (or click the Awakening Bar) B: Emote NOTE: This game is still in early development, so expect bugs and changes over time. Credits: RoVFX SushiMaster Solo Showdown developer dudzzz: Limityz (The CREATOR) Suyakeet (Animator) Mono (Lead Scripter) Aim (Lead Scripter & VFX)

Last updated by the developer 10 Aug 2026, 01:42 UTC.

20
playing (measured 11 Aug 2026, 14:15 UTC)
3,145,956
lifetime visits
65%
liked (1,876 👍 / 998 👎)
6,971
favourites (2.2 per 1k visits)
10 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:1513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Early Access
150 R$
Emote Slot 2
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete All AchievementS · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3165no change
14 Aug 2026, 05:3065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.