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Zombie game [upd3]

Zombie game [upd3]

A Roblox experience owned by I make random games.

SurvivalENzombiessurvivalweapons

Zombie game [upd3] is a survival experience created on 2023-08-13. It has recorded 88,276,053 lifetime visits and 141,101 favorites. Currently, 205 users are playing. The game holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

Still a badly made game that somehow got popular - added New Weapons - Added zombie shop - added new secrets

Last updated by the developer 22 Jan 2025, 21:09 UTC.

95
playing (measured 2 Sept 2026, 05:50 UTC)
88,772,283
lifetime visits
95%
liked (233,997 👍 / 11,580 👎)
143,700
favourites (1.6 per 1k visits)
13 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95408251.510 August 20262 September 2026
275 measurements spanning 23 days, net -51. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–455 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 275
Measured (UTC)PlayersChange
2 Sept 2026, 05:5095-28
2 Sept 2026, 04:50123-3
2 Sept 2026, 03:50126-45
2 Sept 2026, 02:50171-28
2 Sept 2026, 01:50199-31
2 Sept 2026, 00:50230-22
1 Sept 2026, 23:50252-3
1 Sept 2026, 22:50255+1
1 Sept 2026, 21:50254-2
1 Sept 2026, 20:50256+26
1 Sept 2026, 19:50230-37
1 Sept 2026, 18:50267+36
1 Sept 2026, 17:50231+2
1 Sept 2026, 16:50229-15
1 Sept 2026, 15:50244-34
1 Sept 2026, 14:50278+22
1 Sept 2026, 13:50256+47
1 Sept 2026, 12:50209+10
1 Sept 2026, 11:50199-48
1 Sept 2026, 10:50247first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ONE SHOT SNIPER!
349 R$
X2 Points
199 R$
Landmine
100 R$
Portable Medkit
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PLAYED ZOMBIE GAME · other17,509,959 · 77.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20262 September 2026
276 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 276
Measured (UTC)% likedChange
2 Sept 2026, 13:2395no change
2 Sept 2026, 05:5095no change
2 Sept 2026, 04:5095no change
2 Sept 2026, 03:5095no change
2 Sept 2026, 02:5095no change
2 Sept 2026, 01:5095no change
2 Sept 2026, 00:5095no change
1 Sept 2026, 23:5095no change
1 Sept 2026, 22:5095no change
1 Sept 2026, 21:5095no change
1 Sept 2026, 20:5095no change
1 Sept 2026, 19:5095no change
1 Sept 2026, 18:5095no change
1 Sept 2026, 17:5095no change
1 Sept 2026, 16:5095no change
1 Sept 2026, 15:5095no change
1 Sept 2026, 14:5095no change
1 Sept 2026, 13:5095no change
1 Sept 2026, 12:5095no change
1 Sept 2026, 11:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.