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Sword Clash ⚔️

Sword Clash ⚔️

A Roblox experience owned by Typical Games.

Fighting & PvPENsword fightingRPG progressionPvP

Sword Clash ⚔️ is a fighting-pvp Roblox experience created on 2023-09-05. The game has accumulated 5,676,683 lifetime visits and 14,276 favorites. Currently, zero users are playing. The title holds a 78% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

A classic sword fighting game, featuring a variety of game modes and maps. Level up and earn coins by conquering your foes, and spend those coins on cool new swords, kill effects, and titles for your character.

Last updated by the developer 31 Jul 2026, 14:18 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
5,676,683
lifetime visits
78%
liked (8,884 👍 / 2,460 👎)
14,354
favourites (2.5 per 1k visits)
5 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
800 R$
Classic Bundle
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mission Complete · progression387,969 · 11.4% win
Swordsman · other306,385 · 8.9% win
Most Valuable Player · other149,684 · 8.5% win
Gladiator · other144,947 · 3.9% win
Level 10 · progression76,552 · 2.3% win
Warrior · other64,206 · 1.9% win
Crusader · other35,441 · 1.7% win
Level 20 · progression26,321 · 1.0% win
Sword Collector · collection25,204 · 1.7% win
Hat Trick · other24,303 · 1.5% win
Veteran · other23,283 · 0.80% win
Level 30 · progression13,481 · 1.2% win
Knight · other11,576 · 0.20% win
Level 40 · progression8,095 · 0.60% win
Crook · other5,301 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3778no change
24 Aug 2026, 00:3678no change
14 Aug 2026, 00:3578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.