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Possessor

Possessor

A Roblox experience owned by bonedry.

Social & hangoutENsocial deductionhorrormultiplayer

Possessor is a social-hangout experience created on 2023-09-21. It has accumulated 51,402,142 lifetime visits and 283,941 favorites. Currently, 58 users are playing. The game holds an 88% like percentage. Players engage in social deduction mechanics involving possession and impersonation.

Description (written by the developer; not a statement by this register)

Of Crescents and Dreamscapes Update - LIVE NOW Someone around you is not who they seem, socialize with the people around you to determine who is real and who is possessed. Every round one of you will be selected as the possessor, they can take over other bodies and will try to impersonate those around them. Look for clues in the way they talk to determine who you think it is, be careful as the real possessor may be who you least expect it to. 🔥 Use abilities from the shop to scare and confuse those around you 🐈‍⬛ Thumbs up the game if you enjoy! 🦴 Join the group to support us 🎵 Music is all non copyright and can be used in videos This game is best played with friends, just remember not to reveal anything when you die! Current game is in a very early state we will act quickly on any suggestions or feedback provided.

Last updated by the developer 12 Dec 2025, 01:25 UTC.

58
playing (measured 10 Aug 2026, 14:51 UTC)
51,402,142
lifetime visits
88%
liked (62,501 👍 / 8,859 👎)
283,960
favourites (5.5 per 1k visits)
21 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5166first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Possessor · welcome8,400,536 · 38.4% win
Early Tester · other375,051 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8823 August 2026 — 88 % liked2 September 2026 — 88 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2088no change
23 Aug 2026, 14:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.