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escape house arrest simulator

escape house arrest simulator

A Roblox experience owned by rustyskengs.

AdventureENescapepolicemulti-ending

Escape House Arrest Simulator is an adventure experience created on 2023-10-05. It has accumulated 8,773,430 lifetime visits and 15,110 favorites. Currently, 12 users are playing. The game holds a 60% like percentage. The description notes 16 endings and a reupload after being taken down.

Description (written by the developer; not a statement by this register)

you have been sentenced to house arrest for 1 week try to escape without being caught by the police there are currently 16 endings, try to get them all lol game reuploaded after taken down :/ trailer by Nexo Alex also play my other games bye

Last updated by the developer 14 May 2026, 09:08 UTC.

12
playing (measured 10 Aug 2026, 15:16 UTC)
8,773,430
lifetime visits
60%
liked (5,550 👍 / 3,693 👎)
15,110
favourites (1.7 per 1k visits)
5 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1617first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

your own avatar
199 R$
hats
49 R$
faces
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

bad ending · progression2,739,254
good ending · progression1,187,247
normal ending · progression110,204
poop · other93,870
scammed · other47,295
depression · other45,031
starved · other43,770
electrocuted · other43,625
run over · other35,729
honest · other34,530
fat · other28,536
nausea · other23,377
revenge · other7,762
true ending · progression7,268
rich · other6,259

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.