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escape house arrest simulator

escape house arrest simulator

A Roblox experience owned by rustyskengs.

AdventureENescapepolicemulti-ending

Escape House Arrest Simulator is an adventure experience created on 2023-10-05. It has accumulated 8,773,430 lifetime visits and 15,110 favorites. Currently, 12 users are playing. The game holds a 60% like percentage. The description notes 16 endings and a reupload after being taken down.

Description (written by the developer; not a statement by this register)

you have been sentenced to house arrest for 1 week try to escape without being caught by the police there are currently 16 endings, try to get them all lol game reuploaded after taken down :/ trailer by Nexo Alex also play my other games bye

Last updated by the developer 14 May 2026, 09:08 UTC.

12
playing (measured 10 Aug 2026, 15:16 UTC)
8,773,430
lifetime visits
76%
liked (12,933 👍 / 4,091 👎)
29,138
favourites (3.3 per 1k visits)
5 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1617first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

your own avatar
199 R$
hats
49 R$
faces
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

bad ending · progression3,114,060 · 100.0% win
good ending · progression1,252,143 · 28.8% win
poop · other398,478 · 19.6% win
scammed · other213,837 · 56.3% win
depression · other168,380 · 49.4% win
starved · other164,142 · 49.7% win
electrocuted · other161,550 · 43.3% win
honest · other125,660 · 35.4% win
run over · other124,829 · 35.5% win
normal ending · progression111,804 · 4.9% win
fat · other98,989 · 35.6% win
nausea · other94,466 · 28.8% win
revenge · other27,555 · 7.8% win
true ending · progression24,549 · 8.4% win
rich · other20,561 · 6.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

60766813 August 2026 — 60 % liked23 August 2026 — 61 % liked2 September 2026 — 64 % liked12 September 2026 — 69 % liked22 September 2026 — 72 % liked2 October 2026 — 74 % liked12 October 2026 — 75 % liked22 October 2026 — 76 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net +16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:2176+1
12 Oct 2026, 21:2075+1
2 Oct 2026, 21:1974+2
22 Sept 2026, 21:1972+3
12 Sept 2026, 21:1869+5
2 Sept 2026, 21:1764+3
23 Aug 2026, 21:1661+1
13 Aug 2026, 21:1560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.