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[WIPE] Fortune's End

[WIPE] Fortune's End

A Roblox experience owned by SL Lab.

SimulatorENRNGaura collectionflexing

[WIPE] Fortune's End is a simulator experience created on 2023-11-08. The game currently has 192 players and 59,503 favorites. It has accumulated 19,837,891 lifetime visits with an 86% like percentage. Formerly titled Flex Your Luck, the title reflects its current branding.

Description (written by the developer; not a statement by this register)

🍀 Test your luck and show off your rare finds in Fortune's End! 🍀 🎲 Experience unique auras and visuals through the power of RNG! 🎲 📛 Formerly known as *Flex Your Luck*, now rebranded to *Fortune's End*. 📛 ⚠️ Experiencing lag in public servers? Switch to a free private server for smoother gameplay! ⚠️ 🔥 Join our Community Server (linked in the game description) for data recovery, update logs, and exclusive events! 🔥 ✅ **GROUP MEMBER BENEFITS:** ✅ Group members enjoy Auto Roll this isn’t Sol's RNG, we’re the original woorah!1!

Last updated by the developer 28 Aug 2026, 21:23 UTC.

97
playing (measured 3 Sept 2026, 17:50 UTC)
20,005,342
lifetime visits
86%
liked (20,953 👍 / 3,334 👎)
59,502
favourites (3.0 per 1k visits)
8 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9720515110 August 20263 September 2026
308 measurements spanning 24 days, net -99. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–221 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 308
Measured (UTC)PlayersChange
3 Sept 2026, 17:5097-12
3 Sept 2026, 16:50109no change
3 Sept 2026, 15:50109-7
3 Sept 2026, 14:50116-5
3 Sept 2026, 13:50121+4
3 Sept 2026, 12:50117-7
3 Sept 2026, 11:50124-6
3 Sept 2026, 07:50130-8
3 Sept 2026, 06:50138+3
3 Sept 2026, 05:50135+7
3 Sept 2026, 04:50128+9
3 Sept 2026, 03:50119+3
3 Sept 2026, 02:50116-7
3 Sept 2026, 01:50123+14
3 Sept 2026, 00:50109-5
2 Sept 2026, 23:50114-7
2 Sept 2026, 22:50121-1
2 Sept 2026, 21:50122-5
2 Sept 2026, 20:50127-6
2 Sept 2026, 19:50133first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
999 R$
VIP
249 R$
Fast Roll
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dimension 1 · progression987,933 · 10.8% win
Rare! · other350,745 · 4.0% win
Super Rare! · other216,314 · 3.7% win
Secret...? · secret213,935 · 0.90% win
Ultra Rare!! · collection124,531 · 2.2% win
Miracle! · other83,703 · 1.4% win
1 of 100,000 · collection65,143 · 1.5% win
1 of 1,000,000 · other62,384 · 1.4% win
1 of 10,000 · collection55,803 · 1.7% win
1 of 1,000 · collection37,105 · 1.6% win
Impossible... · other24,268 · 0.50% win
1 of 100 · collection20,226 · 0.50% win
WHY!!!!!!!!! · other10,119 · 0.10% win
1 of 10 · collection10,018 · 0.50% win
enigmatic encounter · other6,165 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 202622 October 2026
312 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 312
Measured (UTC)% likedChange
22 Oct 2026, 17:1586no change
12 Oct 2026, 17:0786no change
2 Oct 2026, 17:0686no change
22 Sept 2026, 17:0586no change
12 Sept 2026, 17:0486no change
3 Sept 2026, 17:5086no change
3 Sept 2026, 16:5086no change
3 Sept 2026, 15:5086no change
3 Sept 2026, 14:5086no change
3 Sept 2026, 13:5086no change
3 Sept 2026, 12:5086no change
3 Sept 2026, 11:5086no change
3 Sept 2026, 07:5086no change
3 Sept 2026, 06:5086no change
3 Sept 2026, 05:5086no change
3 Sept 2026, 04:5086no change
3 Sept 2026, 03:5086no change
3 Sept 2026, 02:5086no change
3 Sept 2026, 01:5086no change
3 Sept 2026, 00:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.