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[❄️ARCTIC] Block Mayhem X

[❄️ARCTIC] Block Mayhem X

A Roblox experience owned by 777 77 7 7 7.

TycoonENRNGcollectionidle

[❄️ARCTIC] Block Mayhem X is a tycoon experience created on 2025-03-01. It has 8,837,348 lifetime visits and 65,837 favorites. Currently, 51 players are active. The game holds a 98% like percentage. Its description highlights collecting unique blocks, recruiting workers, exploring worlds, and crafting gears.

Description (written by the developer; not a statement by this register)

Blocks are dropping. Only RNG decides who will get the best blocks! 🔥 Collect 100+ Unique Blocks, RARE = better! 💥 Recruit 30+ workers who will help you collect! 🌍 Explore 7+ worlds, all with unique block pools! 🌟 Craft 20+ gears to build combos! [ This game is in ALPHA. Expect constant updates, missing content, and bugs. ]

Last updated by the developer 3 May 2026, 15:52 UTC.

51
playing (measured 10 Aug 2026, 14:38 UTC)
8,837,348
lifetime visits
98%
liked (156,760 👍 / 3,199 👎)
65,780
favourites (7.4 per 1k visits)
1 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3850first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Spawnrate
1,495 R$
2x Gems
795 R$
Another Extra Worker
495 R$
VIP
295 R$
Extra Worker
295 R$
Magnet
295 R$
Public Placer
195 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BLOCK MAYHEM X · other691,920 · 4.4% win
1/10K · other529,093 · 4.3% win
1 QUEST · progression526,582 · 4.1% win
100 BLOCKS · collection406,237 · 3.6% win
10 QUESTS · progression397,508 · 3.2% win
1/100K · progression369,869 · 3.7% win
1K BLOCKS · collection211,171 · 2.9% win
1/1M · other190,358 · 3.1% win
1/10M · other188,184 · 3.6% win
10K BLOCKS · collection102,857 · 1.7% win
LEGENDARY WORKER · other102,239 · 1.5% win
100 QUESTS · progression66,781 · 0.90% win
100K BLOCKS · collection44,062 · 0.50% win
1/100M · progression35,590 · 0.50% win
MYTHIC WORKER · other35,146 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0898no change
23 Aug 2026, 21:0898no change
13 Aug 2026, 21:0798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.