Ball Eating Simulator
A Roblox experience owned by FP_Nation Fans.
SimulatorENsimulatoreatingsize-growth
Ball Eating Simulator is a simulator experience created on November 14, 2023. The game currently has 414 players online and has accumulated 116,158,156 lifetime visits. It holds 6,745,385 favorites and maintains a 92% like percentage. Players engage in mechanics involving eating orbs and other players to increase size, utilizing codes and boosts within the gameplay loop.
Description (written by the developer; not a statement by this register)
😃 NEW THE HATCH UPDATE! 👍 Next UPDATE + CODES at 150,000 Likes! 🔥 Use Codes: "SUPERUPDATE", "140KLIKES" 🌟 Eat small orbs to become bigger! ⚔️ Chase and eat other players! 🚀 Use Potions and Boosts to become OP! 💸 Buy rare skins with earned cash! 🏆 Become #1 on leaderboards! 💾 All data saved automatically! (Except Speed and Size! They also reset when you die, beware!) 📜 Gain and collect size as a ball by eating orbs on the ground and chasing other players around the map in this simulator!
Last updated by the developer 21 Jul 2026, 13:06 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 305 | -7 |
| 5 Sept 2026, 02:50 | 312 | +11 |
| 5 Sept 2026, 01:50 | 301 | +15 |
| 5 Sept 2026, 00:50 | 286 | +16 |
| 4 Sept 2026, 23:50 | 270 | +14 |
| 4 Sept 2026, 22:50 | 256 | +19 |
| 4 Sept 2026, 21:50 | 237 | +32 |
| 4 Sept 2026, 20:50 | 205 | -30 |
| 4 Sept 2026, 19:50 | 235 | -12 |
| 4 Sept 2026, 18:50 | 247 | -10 |
| 4 Sept 2026, 17:50 | 257 | +1 |
| 4 Sept 2026, 16:50 | 256 | -19 |
| 4 Sept 2026, 15:50 | 275 | -37 |
| 4 Sept 2026, 14:50 | 312 | -33 |
| 4 Sept 2026, 13:50 | 345 | -5 |
| 4 Sept 2026, 12:50 | 350 | +11 |
| 4 Sept 2026, 11:50 | 339 | +81 |
| 4 Sept 2026, 10:50 | 258 | +32 |
| 4 Sept 2026, 09:50 | 226 | -23 |
| 4 Sept 2026, 08:50 | 249 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 92 | no change |
| 5 Sept 2026, 02:50 | 92 | no change |
| 5 Sept 2026, 01:50 | 92 | no change |
| 5 Sept 2026, 00:50 | 92 | no change |
| 4 Sept 2026, 23:50 | 92 | no change |
| 4 Sept 2026, 22:50 | 92 | no change |
| 4 Sept 2026, 21:50 | 92 | no change |
| 4 Sept 2026, 20:50 | 92 | no change |
| 4 Sept 2026, 19:50 | 92 | no change |
| 4 Sept 2026, 18:50 | 92 | no change |
| 4 Sept 2026, 17:50 | 92 | no change |
| 4 Sept 2026, 16:50 | 92 | no change |
| 4 Sept 2026, 15:50 | 92 | no change |
| 4 Sept 2026, 14:50 | 92 | no change |
| 4 Sept 2026, 13:50 | 92 | no change |
| 4 Sept 2026, 12:50 | 92 | no change |
| 4 Sept 2026, 11:50 | 92 | no change |
| 4 Sept 2026, 10:50 | 92 | no change |
| 4 Sept 2026, 09:50 | 92 | no change |
| 4 Sept 2026, 08:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.