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Easy Pink Obby

Easy Pink Obby

A Roblox experience owned by Tea Break.

ObbyENparkourpastel aestheticstage-based progression

Easy Pink Obby is an obby experience created on 2023-12-13. It has accumulated 7,940,226 lifetime visits and 1,162,831 favorites. Currently, 3 users are playing. The game holds an 84% like percentage. It features 100 stages and offers a premium benefit of increased walkspeed.

Description (written by the developer; not a statement by this register)

🌺Welcome to Easy Pink Obby🌺 Like 👍 and favorite ⭐ if you liked the game! Stage Count: 100 Premium Benefit: +2 Walkspeed! 💾 Wheel Rewards Save! 💎 Reach the end for admin! Join the group! https://www.roblox.com/groups/33278509/Tea-Break#!/about Tags: Fun Parkour Oby Obey! Girl Prison Run Pastel Stage Tower Boba Tea Team Grandma Escape Valentines Colorful Hard Easy Obby

Last updated by the developer 21 Jul 2026, 02:33 UTC.

3
playing (measured 11 Aug 2026, 02:15 UTC)
7,940,226
lifetime visits
84%
liked (2,800 👍 / 536 👎)
1,162,891
favourites (146.5 per 1k visits)
13 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[👑] VIP
239 R$
[🛑] No Ads
198 R$
[🔫] Laser Gun
129 R$
[🌈] Magic Carpet
99 R$
[☁️] Flying Cloud
99 R$
[☄️] Gravity Coil
39 R$
[🔫] Grapple Hook
39 R$
[🌈] Rainbow Trail
39 R$
[💨] Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,941,585 · 100.0% win
Stage 5 · progression3,716,935 · 100.0% win
Stage 10 · progression3,266,894 · 98.4% win
Stage 15 · progression2,931,897 · 90.1% win
Stage 20 · progression2,627,386 · 85.9% win
Stage 25 · progression2,423,349 · 75.4% win
Stage 30 · progression2,209,714 · 69.1% win
Stage 35 · progression2,032,993 · 64.9% win
Stage 40 · progression1,850,223 · 58.6% win
Stage 45 · progression1,676,426 · 56.5% win
Stage 50 · progression1,454,606 · 54.5% win
Stage 55 · progression1,298,227 · 56.5% win
Stage 60 · progression1,221,547 · 54.5% win
Stage 65 · progression1,164,745 · 54.5% win
Stage 70 · progression1,103,221 · 52.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:5384no change
13 Aug 2026, 21:5284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.