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Hello Neighbor Forsaken

Hello Neighbor Forsaken

A Roblox experience owned by The Train Family!.

HorrorENHello NeighborHorrorRemake

Hello Neighbor Forsaken is a horror experience created on 2024-01-21. It has recorded 8,882,885 lifetime visits and 27,391 favorites. Currently, 20 players are active. The experience holds a 66% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

This is a remake of the TinyBuild Hello Neighbor Alpha 1.5 trailer, enhanced with additional content to create a more complete experience. The trailer showcases footage from Hello Neighbor Alpha 2, which was revealed before Alpha 1's official release. The animations featured in this trailer were made possible thanks to the Hello Neighbor Modkit. Player Controls: F - Pick Up Items E - Interact with items LMB - Use Item Shift - Sprint Ctrl - Crouch RMB - Drop Item HOLD RMB - Throw Item Credits: -Developer: UniverseC_sky -AI Developer: Bear2126, Pradzuhs & UniverseC_sky -Assistant Developer: MatepTheEpic -Scripter: UniverseC_sky -Thumbnails: UniverseC_sky, MipoStridity & Chronis -Publisher: The Train Family

Last updated by the developer 15 Jul 2026, 02:04 UTC.

20
playing (measured 10 Aug 2026, 15:22 UTC)
8,882,885
lifetime visits
66%
liked (4,652 👍 / 2,382 👎)
27,745
favourites (3.1 per 1k visits)
21 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

/Ghost & Kid Nicky
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Enter The Basement · progression112,303 · 2.7% win
Find Roblox Player Skin (SKIN REMOVED FOR NOW) · collection107,187 · 1.8% win
Lost To Serpent · progression82,604 · 2.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6613 August 2026 — 66 % liked23 August 2026 — 66 % liked2 September 2026 — 66 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0866no change
23 Aug 2026, 21:0766no change
13 Aug 2026, 21:0666first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.