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Hello, Neighbour! House of the Secrets [Beta]

Hello, Neighbour! House of the Secrets [Beta]

A Roblox experience owned by BloxyWare.

HorrorENstealthhorrorneighbor

Hello, Neighbour! House of the Secrets [Beta] is a horror experience created on 2022-11-24. The game currently has 15 players online and 2,905,227 lifetime visits. It holds 23,270 favorites and maintains a 73% like percentage. The experience falls under the horror genre.

Description (written by the developer; not a statement by this register)

Hello, Neighbour! House of the Secrets is a stealth-horror game where your neighbour has something locked down in his basement. So you decide to investigate and uncover the secrets there. By investigating, you got yourself put into a bigger turmoil. Your progress in an Act doesn't save, but you can return to the Last Act you played. Press "Continue" or "Select Act". You can check Controls in Settings tab. Made by BloxyWare Team. "Hello Neighbor" assets are owned and created by "Eerie Guest Studios" and "tinyBuild".

Last updated by the developer 31 Jul 2026, 18:33 UTC.

15
playing (measured 10 Aug 2026, 20:18 UTC)
2,905,227
lifetime visits
73%
liked (2,993 👍 / 1,092 👎)
23,412
favourites (8.1 per 1k visits)
24 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support us!
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello, Neighbour! · welcome169,066 · 0.00% win
A Terrible Nightmare. · other77,072 · 11.2% win
Into the Depths. · progression15,874 · 3.0% win
So close... · other9,071 · 2.7% win
I See Ya There Bud! · other432 · 0.50% win
The Legendary Box. · collection171 · 0.50% win
Moon On Earth. · other156 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:1573no change
24 Aug 2026, 06:0873no change
14 Aug 2026, 06:0873first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.