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Don't Sleep

Don't Sleep

A Roblox experience owned by ChainLemonade Studios.

HorrorENhorrorsurvivalmultiple endings

Don't Sleep is a horror experience created on 2024-01-28. It has 104,642,670 lifetime visits and 250,307 favorites. The game holds an 84% like percentage. Currently, five users are playing. The description mentions gameplay elements including endings, pets, and a store.

Description (written by the developer; not a statement by this register)

The title says enough... just.. don't.. sleep. 🎁 Join the ChainLemonade Studios group for a free in-game PET! 🎁 🔊 Play with the sound up for the best experience! 🔊 ✨ Can you get all TWO endings? Play again to win both badges! ✨ 👍 Be sure to like and favorite this game if you enjoyed it! ⭐ 🛒 Struggling to survive? Check out the store for some helpful perks to help you survive! 🛒 Horror, Terror, Scary, Creepy, Adventure, Adopt, Summer, Valentines, Pet, obby, tycoon, fun, story, poppy, robbery, cops, break in, camping, Jenna

Last updated by the developer 2 Mar 2026, 02:16 UTC.

5
playing (measured 10 Aug 2026, 14:01 UTC)
104,642,670
lifetime visits
84%
liked (138,655 👍 / 26,773 👎)
250,110
favourites (2.4 per 1k visits)
28 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👹 Be the Monster
1,599 R$
💛 Infinite Lives
699 R$
💖 Extra Health
299 R$
💟 Med-Kit
250 R$
🐉 Pet Dragon
199 R$
⭐ VIP
150 R$
🌈 Supreme Sword
150 R$
🚀 Rocket Shoes
149 R$
🔦 Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome36,277,866 · 16.5% win
Good Ending · progression22,268 · 0.00% win
Bad Ending · progression13,768 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8423 August 2026 — 84 % liked2 September 2026 — 84 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:1684no change
23 Aug 2026, 13:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.