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[🎲] Blades of Chance [RNG]

[🎲] Blades of Chance [RNG]

A Roblox experience owned by RNG Atlas.

SimulatorENRNG mechanicsAnime swordsPvP arena

Blades of Chance [RNG] is a simulator experience created on 2024-02-13. It has recorded 15,138,502 lifetime visits and 57,863 favorites. The game holds an 82% like percentage. Currently, three users are playing. The title focuses on RNG mechanics involving chests and blades.

Description (written by the developer; not a statement by this register)

Blades of Chance is a RNG based game where you open chests to unlock some of the rarest blades and show them off to your friends! 🎲 Roll to unlock rare blades! ⚔️ Show off your best swords use them to fight other players in our PvP arena 💎 Fight gremlins for loot drops, complete quests and unlock achievements for special rewards ✨ Beat the boss in the dungeon for rewards 🥇 Be the top on the leaderboards 🍀 Invite your friends for a luck boost! UPDATE: New environment, new chests, improvements to dungeon, bug fixes & more! Emotes: /sit1 /sit2 /lean1 /lean2 🤞🏻 Feeling lucky? Join our group for a free luck boost! 👍 Enjoying the game? Let us know by leaving it a like! Tags: rng, hades, multiplayer, rarity, anime, mobile, console, xbox, pc, vr, sword rng, blades, dungeon, boss, boss fight

Last updated by the developer 5 Aug 2026, 23:27 UTC.

3
playing (measured 10 Aug 2026, 15:00 UTC)
15,138,502
lifetime visits
82%
liked (32,405 👍 / 7,032 👎)
57,836
favourites (3.8 per 1k visits)
13 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Lucky
199 R$
Quick Open
150 R$
Auto Add
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,042,210 · 47.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:4982no change
13 Aug 2026, 17:4882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.