WARFRONTS WWII
A Roblox experience owned by Red Bear Community.
ShooterENWWIITactical ShooterFPS
WARFRONTS WWII is a shooter experience created on 2024-02-18. It has recorded 2,717,497 lifetime visits and 22,107 favorites. Currently, 19 users are playing. The title holds a 70% like percentage. The description identifies it as a fictional tactical shooter inspired by World War II weaponry and aesthetics, featuring various classes and server selection options.
Description (written by the developer; not a statement by this register)
Warfronts is a fictional tactical and realistic shooter that is inspired on WWII weaponry and aesthetics. Liberating forces are storming the beaches of normandy, advancing trough the steppes of Eastern Front, the Opposing forces try to get a hold and even regain their initiative, will they be able to? 🎖️ The game offers a variety of classes with various playstyles. Although the majority of classes are free, there are some that cost money for those who want something more. 📑 It is advised that you pick a server that is close to where you are through the custom server picker. 🔨 The game's development team is constantly working to enhance and modernize the experience. The most likely reason for a server shutdown is because of an update. 👍 If you enjoyed the experience, feel free to give it a thumbs-up. GENRE: FPS, War, Tactical, Omaha, D-DAY, WW2 ⚠️This game uses completely fictional team names, we do not portrait any real-life world event or faction but inspire from!
Last updated by the developer 27 Jul 2026, 22:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:32 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:48 | 70 | no change |
| 14 Aug 2026, 06:47 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.